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Loading a save state in a MSU-1 enabled game doesn't properly reload the MSU-1 state. Symptoms vary by game, but mostly it means you load your game with no background music playing.
The text was updated successfully, but these errors were encountered:
There's also a MSU-1 feature I've been meaning to finally backport - namely, the audio resume support that was added to the spec a few higan versions ago, so I'll probably tackle both of those things at the same time.
Loading a save state in a MSU-1 enabled game doesn't properly reload the MSU-1 state. Symptoms vary by game, but mostly it means you load your game with no background music playing.
The text was updated successfully, but these errors were encountered: