forked from libsdl-org/SDL
/
SDL_wiievents.c
264 lines (221 loc) · 7.1 KB
/
SDL_wiievents.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Yohanes Nugroho (yohanes@gmail.com)
Tantric
*/
#include "SDL_config.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include <wiiuse/wpad.h>
#include <malloc.h>
#include <unistd.h>
#include <ogc/usbmouse.h>
#include <wiikeyboard/keyboard.h>
#include <ogc/pad.h>
#include "SDL_wiievents_c.h"
static SDLKey keymap[232];
static int posted;
extern bool TerminateRequested;
extern void Terminate();
extern int vresx, vresy;
void PumpEvents()
{
s32 stat;
#ifdef HW_RVL
keyboard_event ke;
mouse_event me;
if (TerminateRequested) Terminate();
#endif
// this will only work if Joystick 0 has been opened and has been polled
WPADData *wd = WPAD_Data(WPAD_CHAN_0);
static Uint8 lastButtonStateA = SDL_RELEASED;
static Uint8 lastButtonStateB = SDL_RELEASED;
Uint8 stateA = (wd->btns_h & WPAD_BUTTON_A) ? SDL_PRESSED : SDL_RELEASED;
Uint8 stateB = (wd->btns_h & WPAD_BUTTON_B) ? SDL_PRESSED : SDL_RELEASED;
if (stateA != lastButtonStateA)
{
lastButtonStateA = stateA;
posted += SDL_PrivateMouseButton(stateA, SDL_BUTTON_LEFT, 0, 0);
}
if (stateB != lastButtonStateB)
{
lastButtonStateB = stateB;
posted += SDL_PrivateMouseButton(stateB, SDL_BUTTON_RIGHT, 0, 0);
}
if (wd && wd->exp.type != WPAD_EXP_CLASSIC && wd->ir.valid) {
// use SDL_BUTTON_X2 to signal that this is the wiimote acting as a mouse
Uint8 Buttons = SDL_GetMouseState(NULL, NULL)|SDL_BUTTON_X2MASK;
if (wd->ir.x < vresx/8)
wd->ir.x = vresx/8;
else if (wd->ir.x > (vresx + vresx/8))
wd->ir.x = vresx + vresx/8;
if (wd->ir.y < vresy/8)
wd->ir.y = vresy/8;
else if (wd->ir.y > (vresy + vresy/8))
wd->ir.y = vresy + vresy/8;
posted += SDL_PrivateMouseMotion(Buttons, 0, wd->ir.x - vresx/8, wd->ir.y - vresy/8);
// most apps will ignore this (hopefully)
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_X2, 0, 0);
wd->ir.valid = 0;
}
stat = KEYBOARD_GetEvent(&ke);
if (stat && (ke.type == KEYBOARD_RELEASED || ke.type == KEYBOARD_PRESSED))
{
SDL_keysym keysym;
memset(&keysym, 0, sizeof(keysym));
Uint8 keystate = (ke.type == KEYBOARD_PRESSED) ? SDL_PRESSED : SDL_RELEASED;
keysym.sym = keymap[ke.keycode];
keysym.unicode = ke.symbol;
keysym.mod = 0;
posted += SDL_PrivateKeyboard(keystate, &keysym);
}
stat = MOUSE_GetEvent(&me);
if (stat)
{
u8 button = me.button;
Uint8 mouse_state = SDL_GetMouseState(NULL, NULL);
posted += SDL_PrivateMouseMotion(0, 1, me.rx*2, me.ry*2);
if (button & 0x1) {
if (!(mouse_state & SDL_BUTTON_LMASK))
posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
}
else if (mouse_state & SDL_BUTTON_LMASK)
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
if (button & 0x2) {
if (!(mouse_state & SDL_BUTTON_RMASK))
posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
}
else if (mouse_state & SDL_BUTTON_RMASK)
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
if (button & 0x4) {
if (!(mouse_state & SDL_BUTTON_MMASK))
posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_MIDDLE, 0, 0);
}
else if (mouse_state & SDL_BUTTON_MMASK)
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
// mouse wheel actions are single events (rz==1(up) or rz==-1(down))
// send SDL_PRESSED immediately followed by SDL_RELEASED
if (me.rz > 0) {
posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0);
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0);
}
else if (me.rz < 0) {
posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0);
posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0);
}
}
}
void WII_PumpEvents(_THIS)
{
do
{
posted = 0;
PumpEvents();
usleep(100);
} while (posted);
}
void WII_InitOSKeymap(_THIS)
{
int i;
for (i = 0; i < 232; ++i)
keymap[i] = SDLK_UNKNOWN;
// a-z
for (i = 0; i < 27; i++)
keymap[4 + i] = SDLK_a + i;
// 1-9
for (i = 0; i < 9; i++)
keymap[30 + i] = SDLK_1 + i;
keymap[39] = SDLK_0;
keymap[40] = SDLK_RETURN;
keymap[41] = SDLK_ESCAPE;
keymap[42] = SDLK_BACKSPACE;
keymap[43] = SDLK_TAB;
keymap[44] = SDLK_SPACE;
keymap[45] = SDLK_MINUS;
keymap[46] = SDLK_EQUALS;
keymap[47] = SDLK_LEFTBRACKET;
keymap[48] = SDLK_RIGHTBRACKET;
keymap[49] = SDLK_BACKSLASH;
keymap[50] = SDLK_UNKNOWN; // unused
keymap[51] = SDLK_SEMICOLON;
keymap[52] = SDLK_QUOTE;
keymap[53] = SDLK_BACKQUOTE;
keymap[54] = SDLK_COMMA;
keymap[55] = SDLK_PERIOD;
keymap[56] = SDLK_SLASH;
keymap[57] = SDLK_CAPSLOCK;
// F1 to F12
for (i = 0; i < 12; i++)
keymap[58 + i] = SDLK_F1 + i;
keymap[70] = SDLK_PRINT;
keymap[71] = SDLK_SCROLLOCK;
keymap[72] = SDLK_PAUSE;
keymap[73] = SDLK_INSERT;
keymap[74] = SDLK_HOME;
keymap[75] = SDLK_PAGEUP;
keymap[76] = SDLK_DELETE;
keymap[77] = SDLK_END;
keymap[78] = SDLK_PAGEDOWN;
keymap[79] = SDLK_RIGHT;
keymap[80] = SDLK_LEFT;
keymap[81] = SDLK_DOWN;
keymap[82] = SDLK_UP;
keymap[83] = SDLK_NUMLOCK;
keymap[84] = SDLK_KP_DIVIDE;
keymap[85] = SDLK_KP_MULTIPLY;
keymap[86] = SDLK_KP_MINUS;
keymap[87] = SDLK_KP_PLUS;
keymap[88] = SDLK_KP_ENTER;
// keypad 1-9
for (i = 0; i < 9; i++)
keymap[89 + i] = SDLK_KP1 + i;
keymap[98] = SDLK_KP0;
keymap[99] = SDLK_KP_PERIOD;
keymap[100] = SDLK_UNKNOWN; // unused
keymap[101] = SDLK_UNKNOWN; // Applic
keymap[102] = SDLK_POWER;
keymap[103] = SDLK_KP_EQUALS;
keymap[104] = SDLK_F13;
keymap[105] = SDLK_F14;
keymap[106] = SDLK_F15;
keymap[107] = SDLK_UNKNOWN; // F16
keymap[108] = SDLK_UNKNOWN; // F17
keymap[109] = SDLK_UNKNOWN; // F18
keymap[110] = SDLK_UNKNOWN; // F19
keymap[111] = SDLK_UNKNOWN; // F20
keymap[112] = SDLK_UNKNOWN; // F21
keymap[113] = SDLK_UNKNOWN; // F22
keymap[114] = SDLK_UNKNOWN; // F23
keymap[115] = SDLK_UNKNOWN; // F24
keymap[116] = SDLK_UNKNOWN; // Execute
keymap[117] = SDLK_HELP;
keymap[118] = SDLK_MENU;
keymap[119] = SDLK_UNKNOWN; // Select
keymap[120] = SDLK_UNKNOWN; // Stop
keymap[121] = SDLK_UNKNOWN; // Again
keymap[122] = SDLK_UNDO;
keymap[134] = SDLK_KP_EQUALS;
// 135-143 - International
// 144-152 - Language
keymap[154] = SDLK_SYSREQ;
keymap[224] = SDLK_LCTRL;
keymap[225] = SDLK_LSHIFT;
keymap[226] = SDLK_LALT;
keymap[227] = SDLK_LMETA;
keymap[228] = SDLK_RCTRL;
keymap[229] = SDLK_RSHIFT;
keymap[230] = SDLK_RALT;
keymap[231] = SDLK_RMETA;
}