/
model_manual_import_resource.go
693 lines (591 loc) · 19.9 KB
/
model_manual_import_resource.go
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/*
Radarr
Radarr API docs
API version: v5.3.6.8612
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package radarr
import (
"encoding/json"
)
// checks if the ManualImportResource type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ManualImportResource{}
// ManualImportResource struct for ManualImportResource
type ManualImportResource struct {
Id *int32 `json:"id,omitempty"`
Path NullableString `json:"path,omitempty"`
RelativePath NullableString `json:"relativePath,omitempty"`
FolderName NullableString `json:"folderName,omitempty"`
Name NullableString `json:"name,omitempty"`
Size *int64 `json:"size,omitempty"`
Movie *MovieResource `json:"movie,omitempty"`
Quality *QualityModel `json:"quality,omitempty"`
Languages []Language `json:"languages,omitempty"`
ReleaseGroup NullableString `json:"releaseGroup,omitempty"`
QualityWeight *int32 `json:"qualityWeight,omitempty"`
DownloadId NullableString `json:"downloadId,omitempty"`
CustomFormats []CustomFormatResource `json:"customFormats,omitempty"`
CustomFormatScore *int32 `json:"customFormatScore,omitempty"`
Rejections []Rejection `json:"rejections,omitempty"`
}
// NewManualImportResource instantiates a new ManualImportResource object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewManualImportResource() *ManualImportResource {
this := ManualImportResource{}
return &this
}
// NewManualImportResourceWithDefaults instantiates a new ManualImportResource object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewManualImportResourceWithDefaults() *ManualImportResource {
this := ManualImportResource{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *ManualImportResource) GetId() int32 {
if o == nil || IsNil(o.Id) {
var ret int32
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetIdOk() (*int32, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *ManualImportResource) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given int32 and assigns it to the Id field.
func (o *ManualImportResource) SetId(v int32) {
o.Id = &v
}
// GetPath returns the Path field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetPath() string {
if o == nil || IsNil(o.Path.Get()) {
var ret string
return ret
}
return *o.Path.Get()
}
// GetPathOk returns a tuple with the Path field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetPathOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Path.Get(), o.Path.IsSet()
}
// HasPath returns a boolean if a field has been set.
func (o *ManualImportResource) HasPath() bool {
if o != nil && o.Path.IsSet() {
return true
}
return false
}
// SetPath gets a reference to the given NullableString and assigns it to the Path field.
func (o *ManualImportResource) SetPath(v string) {
o.Path.Set(&v)
}
// SetPathNil sets the value for Path to be an explicit nil
func (o *ManualImportResource) SetPathNil() {
o.Path.Set(nil)
}
// UnsetPath ensures that no value is present for Path, not even an explicit nil
func (o *ManualImportResource) UnsetPath() {
o.Path.Unset()
}
// GetRelativePath returns the RelativePath field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetRelativePath() string {
if o == nil || IsNil(o.RelativePath.Get()) {
var ret string
return ret
}
return *o.RelativePath.Get()
}
// GetRelativePathOk returns a tuple with the RelativePath field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetRelativePathOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.RelativePath.Get(), o.RelativePath.IsSet()
}
// HasRelativePath returns a boolean if a field has been set.
func (o *ManualImportResource) HasRelativePath() bool {
if o != nil && o.RelativePath.IsSet() {
return true
}
return false
}
// SetRelativePath gets a reference to the given NullableString and assigns it to the RelativePath field.
func (o *ManualImportResource) SetRelativePath(v string) {
o.RelativePath.Set(&v)
}
// SetRelativePathNil sets the value for RelativePath to be an explicit nil
func (o *ManualImportResource) SetRelativePathNil() {
o.RelativePath.Set(nil)
}
// UnsetRelativePath ensures that no value is present for RelativePath, not even an explicit nil
func (o *ManualImportResource) UnsetRelativePath() {
o.RelativePath.Unset()
}
// GetFolderName returns the FolderName field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetFolderName() string {
if o == nil || IsNil(o.FolderName.Get()) {
var ret string
return ret
}
return *o.FolderName.Get()
}
// GetFolderNameOk returns a tuple with the FolderName field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetFolderNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.FolderName.Get(), o.FolderName.IsSet()
}
// HasFolderName returns a boolean if a field has been set.
func (o *ManualImportResource) HasFolderName() bool {
if o != nil && o.FolderName.IsSet() {
return true
}
return false
}
// SetFolderName gets a reference to the given NullableString and assigns it to the FolderName field.
func (o *ManualImportResource) SetFolderName(v string) {
o.FolderName.Set(&v)
}
// SetFolderNameNil sets the value for FolderName to be an explicit nil
func (o *ManualImportResource) SetFolderNameNil() {
o.FolderName.Set(nil)
}
// UnsetFolderName ensures that no value is present for FolderName, not even an explicit nil
func (o *ManualImportResource) UnsetFolderName() {
o.FolderName.Unset()
}
// GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetName() string {
if o == nil || IsNil(o.Name.Get()) {
var ret string
return ret
}
return *o.Name.Get()
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name.Get(), o.Name.IsSet()
}
// HasName returns a boolean if a field has been set.
func (o *ManualImportResource) HasName() bool {
if o != nil && o.Name.IsSet() {
return true
}
return false
}
// SetName gets a reference to the given NullableString and assigns it to the Name field.
func (o *ManualImportResource) SetName(v string) {
o.Name.Set(&v)
}
// SetNameNil sets the value for Name to be an explicit nil
func (o *ManualImportResource) SetNameNil() {
o.Name.Set(nil)
}
// UnsetName ensures that no value is present for Name, not even an explicit nil
func (o *ManualImportResource) UnsetName() {
o.Name.Unset()
}
// GetSize returns the Size field value if set, zero value otherwise.
func (o *ManualImportResource) GetSize() int64 {
if o == nil || IsNil(o.Size) {
var ret int64
return ret
}
return *o.Size
}
// GetSizeOk returns a tuple with the Size field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetSizeOk() (*int64, bool) {
if o == nil || IsNil(o.Size) {
return nil, false
}
return o.Size, true
}
// HasSize returns a boolean if a field has been set.
func (o *ManualImportResource) HasSize() bool {
if o != nil && !IsNil(o.Size) {
return true
}
return false
}
// SetSize gets a reference to the given int64 and assigns it to the Size field.
func (o *ManualImportResource) SetSize(v int64) {
o.Size = &v
}
// GetMovie returns the Movie field value if set, zero value otherwise.
func (o *ManualImportResource) GetMovie() MovieResource {
if o == nil || IsNil(o.Movie) {
var ret MovieResource
return ret
}
return *o.Movie
}
// GetMovieOk returns a tuple with the Movie field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetMovieOk() (*MovieResource, bool) {
if o == nil || IsNil(o.Movie) {
return nil, false
}
return o.Movie, true
}
// HasMovie returns a boolean if a field has been set.
func (o *ManualImportResource) HasMovie() bool {
if o != nil && !IsNil(o.Movie) {
return true
}
return false
}
// SetMovie gets a reference to the given MovieResource and assigns it to the Movie field.
func (o *ManualImportResource) SetMovie(v MovieResource) {
o.Movie = &v
}
// GetQuality returns the Quality field value if set, zero value otherwise.
func (o *ManualImportResource) GetQuality() QualityModel {
if o == nil || IsNil(o.Quality) {
var ret QualityModel
return ret
}
return *o.Quality
}
// GetQualityOk returns a tuple with the Quality field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetQualityOk() (*QualityModel, bool) {
if o == nil || IsNil(o.Quality) {
return nil, false
}
return o.Quality, true
}
// HasQuality returns a boolean if a field has been set.
func (o *ManualImportResource) HasQuality() bool {
if o != nil && !IsNil(o.Quality) {
return true
}
return false
}
// SetQuality gets a reference to the given QualityModel and assigns it to the Quality field.
func (o *ManualImportResource) SetQuality(v QualityModel) {
o.Quality = &v
}
// GetLanguages returns the Languages field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetLanguages() []Language {
if o == nil {
var ret []Language
return ret
}
return o.Languages
}
// GetLanguagesOk returns a tuple with the Languages field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetLanguagesOk() ([]Language, bool) {
if o == nil || IsNil(o.Languages) {
return nil, false
}
return o.Languages, true
}
// HasLanguages returns a boolean if a field has been set.
func (o *ManualImportResource) HasLanguages() bool {
if o != nil && IsNil(o.Languages) {
return true
}
return false
}
// SetLanguages gets a reference to the given []Language and assigns it to the Languages field.
func (o *ManualImportResource) SetLanguages(v []Language) {
o.Languages = v
}
// GetReleaseGroup returns the ReleaseGroup field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetReleaseGroup() string {
if o == nil || IsNil(o.ReleaseGroup.Get()) {
var ret string
return ret
}
return *o.ReleaseGroup.Get()
}
// GetReleaseGroupOk returns a tuple with the ReleaseGroup field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetReleaseGroupOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.ReleaseGroup.Get(), o.ReleaseGroup.IsSet()
}
// HasReleaseGroup returns a boolean if a field has been set.
func (o *ManualImportResource) HasReleaseGroup() bool {
if o != nil && o.ReleaseGroup.IsSet() {
return true
}
return false
}
// SetReleaseGroup gets a reference to the given NullableString and assigns it to the ReleaseGroup field.
func (o *ManualImportResource) SetReleaseGroup(v string) {
o.ReleaseGroup.Set(&v)
}
// SetReleaseGroupNil sets the value for ReleaseGroup to be an explicit nil
func (o *ManualImportResource) SetReleaseGroupNil() {
o.ReleaseGroup.Set(nil)
}
// UnsetReleaseGroup ensures that no value is present for ReleaseGroup, not even an explicit nil
func (o *ManualImportResource) UnsetReleaseGroup() {
o.ReleaseGroup.Unset()
}
// GetQualityWeight returns the QualityWeight field value if set, zero value otherwise.
func (o *ManualImportResource) GetQualityWeight() int32 {
if o == nil || IsNil(o.QualityWeight) {
var ret int32
return ret
}
return *o.QualityWeight
}
// GetQualityWeightOk returns a tuple with the QualityWeight field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetQualityWeightOk() (*int32, bool) {
if o == nil || IsNil(o.QualityWeight) {
return nil, false
}
return o.QualityWeight, true
}
// HasQualityWeight returns a boolean if a field has been set.
func (o *ManualImportResource) HasQualityWeight() bool {
if o != nil && !IsNil(o.QualityWeight) {
return true
}
return false
}
// SetQualityWeight gets a reference to the given int32 and assigns it to the QualityWeight field.
func (o *ManualImportResource) SetQualityWeight(v int32) {
o.QualityWeight = &v
}
// GetDownloadId returns the DownloadId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetDownloadId() string {
if o == nil || IsNil(o.DownloadId.Get()) {
var ret string
return ret
}
return *o.DownloadId.Get()
}
// GetDownloadIdOk returns a tuple with the DownloadId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetDownloadIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.DownloadId.Get(), o.DownloadId.IsSet()
}
// HasDownloadId returns a boolean if a field has been set.
func (o *ManualImportResource) HasDownloadId() bool {
if o != nil && o.DownloadId.IsSet() {
return true
}
return false
}
// SetDownloadId gets a reference to the given NullableString and assigns it to the DownloadId field.
func (o *ManualImportResource) SetDownloadId(v string) {
o.DownloadId.Set(&v)
}
// SetDownloadIdNil sets the value for DownloadId to be an explicit nil
func (o *ManualImportResource) SetDownloadIdNil() {
o.DownloadId.Set(nil)
}
// UnsetDownloadId ensures that no value is present for DownloadId, not even an explicit nil
func (o *ManualImportResource) UnsetDownloadId() {
o.DownloadId.Unset()
}
// GetCustomFormats returns the CustomFormats field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetCustomFormats() []CustomFormatResource {
if o == nil {
var ret []CustomFormatResource
return ret
}
return o.CustomFormats
}
// GetCustomFormatsOk returns a tuple with the CustomFormats field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetCustomFormatsOk() ([]CustomFormatResource, bool) {
if o == nil || IsNil(o.CustomFormats) {
return nil, false
}
return o.CustomFormats, true
}
// HasCustomFormats returns a boolean if a field has been set.
func (o *ManualImportResource) HasCustomFormats() bool {
if o != nil && IsNil(o.CustomFormats) {
return true
}
return false
}
// SetCustomFormats gets a reference to the given []CustomFormatResource and assigns it to the CustomFormats field.
func (o *ManualImportResource) SetCustomFormats(v []CustomFormatResource) {
o.CustomFormats = v
}
// GetCustomFormatScore returns the CustomFormatScore field value if set, zero value otherwise.
func (o *ManualImportResource) GetCustomFormatScore() int32 {
if o == nil || IsNil(o.CustomFormatScore) {
var ret int32
return ret
}
return *o.CustomFormatScore
}
// GetCustomFormatScoreOk returns a tuple with the CustomFormatScore field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ManualImportResource) GetCustomFormatScoreOk() (*int32, bool) {
if o == nil || IsNil(o.CustomFormatScore) {
return nil, false
}
return o.CustomFormatScore, true
}
// HasCustomFormatScore returns a boolean if a field has been set.
func (o *ManualImportResource) HasCustomFormatScore() bool {
if o != nil && !IsNil(o.CustomFormatScore) {
return true
}
return false
}
// SetCustomFormatScore gets a reference to the given int32 and assigns it to the CustomFormatScore field.
func (o *ManualImportResource) SetCustomFormatScore(v int32) {
o.CustomFormatScore = &v
}
// GetRejections returns the Rejections field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ManualImportResource) GetRejections() []Rejection {
if o == nil {
var ret []Rejection
return ret
}
return o.Rejections
}
// GetRejectionsOk returns a tuple with the Rejections field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ManualImportResource) GetRejectionsOk() ([]Rejection, bool) {
if o == nil || IsNil(o.Rejections) {
return nil, false
}
return o.Rejections, true
}
// HasRejections returns a boolean if a field has been set.
func (o *ManualImportResource) HasRejections() bool {
if o != nil && IsNil(o.Rejections) {
return true
}
return false
}
// SetRejections gets a reference to the given []Rejection and assigns it to the Rejections field.
func (o *ManualImportResource) SetRejections(v []Rejection) {
o.Rejections = v
}
func (o ManualImportResource) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ManualImportResource) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if o.Path.IsSet() {
toSerialize["path"] = o.Path.Get()
}
if o.RelativePath.IsSet() {
toSerialize["relativePath"] = o.RelativePath.Get()
}
if o.FolderName.IsSet() {
toSerialize["folderName"] = o.FolderName.Get()
}
if o.Name.IsSet() {
toSerialize["name"] = o.Name.Get()
}
if !IsNil(o.Size) {
toSerialize["size"] = o.Size
}
if !IsNil(o.Movie) {
toSerialize["movie"] = o.Movie
}
if !IsNil(o.Quality) {
toSerialize["quality"] = o.Quality
}
if o.Languages != nil {
toSerialize["languages"] = o.Languages
}
if o.ReleaseGroup.IsSet() {
toSerialize["releaseGroup"] = o.ReleaseGroup.Get()
}
if !IsNil(o.QualityWeight) {
toSerialize["qualityWeight"] = o.QualityWeight
}
if o.DownloadId.IsSet() {
toSerialize["downloadId"] = o.DownloadId.Get()
}
if o.CustomFormats != nil {
toSerialize["customFormats"] = o.CustomFormats
}
if !IsNil(o.CustomFormatScore) {
toSerialize["customFormatScore"] = o.CustomFormatScore
}
if o.Rejections != nil {
toSerialize["rejections"] = o.Rejections
}
return toSerialize, nil
}
type NullableManualImportResource struct {
value *ManualImportResource
isSet bool
}
func (v NullableManualImportResource) Get() *ManualImportResource {
return v.value
}
func (v *NullableManualImportResource) Set(val *ManualImportResource) {
v.value = val
v.isSet = true
}
func (v NullableManualImportResource) IsSet() bool {
return v.isSet
}
func (v *NullableManualImportResource) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableManualImportResource(val *ManualImportResource) *NullableManualImportResource {
return &NullableManualImportResource{value: val, isSet: true}
}
func (v NullableManualImportResource) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableManualImportResource) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}