/
model_ping_resource.go
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/
model_ping_resource.go
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/*
Readarr
Readarr API docs
API version: v0.3.18.2411
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package readarr
import (
"encoding/json"
)
// checks if the PingResource type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PingResource{}
// PingResource struct for PingResource
type PingResource struct {
Status NullableString `json:"status,omitempty"`
}
// NewPingResource instantiates a new PingResource object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPingResource() *PingResource {
this := PingResource{}
return &this
}
// NewPingResourceWithDefaults instantiates a new PingResource object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPingResourceWithDefaults() *PingResource {
this := PingResource{}
return &this
}
// GetStatus returns the Status field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *PingResource) GetStatus() string {
if o == nil || IsNil(o.Status.Get()) {
var ret string
return ret
}
return *o.Status.Get()
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *PingResource) GetStatusOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Status.Get(), o.Status.IsSet()
}
// HasStatus returns a boolean if a field has been set.
func (o *PingResource) HasStatus() bool {
if o != nil && o.Status.IsSet() {
return true
}
return false
}
// SetStatus gets a reference to the given NullableString and assigns it to the Status field.
func (o *PingResource) SetStatus(v string) {
o.Status.Set(&v)
}
// SetStatusNil sets the value for Status to be an explicit nil
func (o *PingResource) SetStatusNil() {
o.Status.Set(nil)
}
// UnsetStatus ensures that no value is present for Status, not even an explicit nil
func (o *PingResource) UnsetStatus() {
o.Status.Unset()
}
func (o PingResource) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PingResource) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if o.Status.IsSet() {
toSerialize["status"] = o.Status.Get()
}
return toSerialize, nil
}
type NullablePingResource struct {
value *PingResource
isSet bool
}
func (v NullablePingResource) Get() *PingResource {
return v.value
}
func (v *NullablePingResource) Set(val *PingResource) {
v.value = val
v.isSet = true
}
func (v NullablePingResource) IsSet() bool {
return v.isSet
}
func (v *NullablePingResource) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePingResource(val *PingResource) *NullablePingResource {
return &NullablePingResource{value: val, isSet: true}
}
func (v NullablePingResource) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePingResource) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}