-
Notifications
You must be signed in to change notification settings - Fork 140
/
stained_glass_pane.go
52 lines (43 loc) · 1.33 KB
/
stained_glass_pane.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
package block
import (
"github.com/df-mc/dragonfly/server/block/cube"
"github.com/df-mc/dragonfly/server/world"
)
// StainedGlassPane is a transparent block that can be used as a more efficient alternative to glass blocks.
type StainedGlassPane struct {
transparent
thin
clicksAndSticks
// Colour specifies the colour of the block.
Colour Colour
}
// CanDisplace ...
func (p StainedGlassPane) CanDisplace(b world.Liquid) bool {
_, water := b.(Water)
return water
}
// SideClosed ...
func (p StainedGlassPane) SideClosed(cube.Pos, cube.Pos, *world.World) bool {
return false
}
// BreakInfo ...
func (p StainedGlassPane) BreakInfo() BreakInfo {
// TODO: Silk touch.
return newBreakInfo(0.3, alwaysHarvestable, nothingEffective, simpleDrops())
}
// EncodeItem ...
func (p StainedGlassPane) EncodeItem() (name string, meta int16) {
return "minecraft:stained_glass_pane", int16(p.Colour.Uint8())
}
// EncodeBlock ...
func (p StainedGlassPane) EncodeBlock() (name string, properties map[string]interface{}) {
return "minecraft:stained_glass_pane", map[string]interface{}{"color": p.Colour.String()}
}
// allStainedGlassPane returns stained glass panes with all possible colours.
func allStainedGlassPane() []world.Block {
b := make([]world.Block, 0, 16)
for _, c := range Colours() {
b = append(b, StainedGlassPane{Colour: c})
}
return b
}