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custom gamemode: flying by default issue. #364
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This is intentional, StopFlying() stops the player from flying while they are flying, they’ll still have the permission to fly afterwards. |
My intention here is to give them the ability to fly, but I don't want them to be flying right away when they get the gamemode, and the StopFlying() method doesn't stop the flying. |
I believe that’s because you have HasCollision() returning false |
yep, that was the issue, sorry for bothering and thanks for the help! |
so here's my code:
as you can see, I stop the flying of the player, but for some reasons, the players still fly when they connect, even after apparently stopping the flying.
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