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Systemstatus.md

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Systemstatus

Properties

Name Type Description Notes
SystemstatusId Pointer to int32 [optional] [readonly]
SystemstatusName string

Methods

NewSystemstatus

func NewSystemstatus(systemstatusName string, ) *Systemstatus

NewSystemstatus instantiates a new Systemstatus object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSystemstatusWithDefaults

func NewSystemstatusWithDefaults() *Systemstatus

NewSystemstatusWithDefaults instantiates a new Systemstatus object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSystemstatusId

func (o *Systemstatus) GetSystemstatusId() int32

GetSystemstatusId returns the SystemstatusId field if non-nil, zero value otherwise.

GetSystemstatusIdOk

func (o *Systemstatus) GetSystemstatusIdOk() (*int32, bool)

GetSystemstatusIdOk returns a tuple with the SystemstatusId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemstatusId

func (o *Systemstatus) SetSystemstatusId(v int32)

SetSystemstatusId sets SystemstatusId field to given value.

HasSystemstatusId

func (o *Systemstatus) HasSystemstatusId() bool

HasSystemstatusId returns a boolean if a field has been set.

GetSystemstatusName

func (o *Systemstatus) GetSystemstatusName() string

GetSystemstatusName returns the SystemstatusName field if non-nil, zero value otherwise.

GetSystemstatusNameOk

func (o *Systemstatus) GetSystemstatusNameOk() (*string, bool)

GetSystemstatusNameOk returns a tuple with the SystemstatusName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemstatusName

func (o *Systemstatus) SetSystemstatusName(v string)

SetSystemstatusName sets SystemstatusName field to given value.

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