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Shaders do not reload on save #4

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dnielbowen opened this issue Feb 4, 2023 · 1 comment
Open

Shaders do not reload on save #4

dnielbowen opened this issue Feb 4, 2023 · 1 comment

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@dnielbowen
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When I run a debug session in vscode-shadered, whether from Launch file or debug button for the sprj file, everything works great except the shaders do not recompile/reload when I modify the shader source file (./shaders/SimplePS.glsl in the GLSLSimple example code, for example). They auto-reload when I use the SHADERed app, just not in VSCode.

I've tried several versions of vscode-shadered on Linux (Ubuntu), Windows 10, and OS X - same result each time. I built from source on Mac and Linux and also tried invoking SHADERed from the command line manually (./SHADERed.exe (pathToSPrj) -m -dap) and modifying a shader file.

Amazing app otherwise - thank you.

@lucasteles
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lucasteles commented Oct 5, 2023

same here

UPDATE: this worked
#1 (comment)

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