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watchdog.go
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watchdog.go
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// Copyright 2019 dfuse Platform Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package superviser
import (
"context"
"time"
"github.com/dfuse-io/node-manager/metrics"
"github.com/eoscanada/eos-go"
"go.uber.org/zap"
)
type connectionWatchdog struct {
superviser *NodeosSuperviser
reconnectDelay time.Duration
pollDelay time.Duration
connections map[string]*outboundConnectionStatus
terminating <-chan struct{}
}
type outboundConnectionStatus struct {
reconnectInProgress bool
failureCount int
}
func (s *NodeosSuperviser) LaunchConnectionWatchdog(terminating <-chan struct{}) {
s.Logger.Info("launching nodeos connection whatchdog")
s.newConnectionWatchdog(terminating).Start()
}
func (s *NodeosSuperviser) newConnectionWatchdog(done <-chan struct{}) *connectionWatchdog {
return &connectionWatchdog{
connections: make(map[string]*outboundConnectionStatus),
pollDelay: 5 * time.Second,
reconnectDelay: 30 * time.Second,
superviser: s,
terminating: done,
}
}
func Fields() []zap.Field {
return []zap.Field{zap.String("name", "value")}
}
func (cw *connectionWatchdog) Start() {
logger := cw.superviser.Superviser.Logger
for {
select {
case <-cw.terminating:
return
case <-time.After(cw.pollDelay):
}
if !cw.superviser.IsRunning() {
continue
}
connections, err := cw.superviser.api.GetNetConnections(context.Background())
if err != nil {
logger.Info("couldn't get connections, will retry", zap.Error(err))
continue
}
metrics.NodeosConnectedPeers.SetFloat64(float64(len(connections)))
for _, cnx := range connections {
cw.processConnection(cnx, logger)
}
}
}
func (cw *connectionWatchdog) processConnection(conn *eos.NetConnectionsResp, logger *zap.Logger) {
if conn.Peer == "" {
return
}
if _, ok := cw.connections[conn.Peer]; !ok {
logger.Info("adding peer to watchlist", zap.String("conn_peer", conn.Peer))
cw.connections[conn.Peer] = &outboundConnectionStatus{}
return
}
if allZero(conn.LastHandshake.ChainID) {
cs := cw.connections[conn.Peer]
cs.failureCount++
if cs.failureCount >= 3 {
// We only reconnect if there is no reconnect in progress and when ready.
// By not re-connecting when not ready, we give a better chance for the
// process to catch-up.
if !cs.reconnectInProgress && cw.superviser.IsRunning() {
cs.reconnectInProgress = true
go cw.reconnect(conn.Peer, logger)
}
}
} else {
cs := cw.connections[conn.Peer]
cs.failureCount = 0
}
}
func (cw *connectionWatchdog) SetDelays(pollDelay, reconnectDelay time.Duration) {
cw.pollDelay = pollDelay
cw.reconnectDelay = reconnectDelay
}
func (cw *connectionWatchdog) reconnect(peer string, logger *zap.Logger) {
delay := cw.reconnectDelay
zlogger := logger.With(zap.String("peer", peer))
zlogger.Info("reconnection with peer", zap.Duration("delay", delay))
disconResp, err := cw.superviser.api.NetDisconnect(context.Background(), peer)
if err != nil {
zlogger.Debug("got error while trying to disconnect, ignoring", zap.Any("response", disconResp), zap.Error(err))
}
zlogger.Debug("performing actual re-connection")
for {
time.Sleep(delay)
if !cw.superviser.IsRunning() {
continue
}
conResp, err := cw.superviser.api.NetConnect(context.Background(), peer)
if err == nil {
break
}
zlogger.Info("error while re-connecting peer, retrying forever", zap.Any("response", conResp), zap.Error(err))
_, _ = cw.superviser.api.NetDisconnect(context.Background(), peer) //prevent looping on already connect peer
}
time.Sleep(delay)
con, ok := cw.connections[peer]
if !ok {
zlogger.Info("peer still not connected after reconnect routine")
return
}
zlogger.Info("peer re-connected successfully, resetting reconnect in progress state")
con.reconnectInProgress = false
}
func allZero(s []byte) bool {
for _, v := range s {
if v != 0 {
return false
}
}
return true
}