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mainwindow.cpp
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mainwindow.cpp
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#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFileDialog>
#include <string>
#include <QDebug>
#include "cameraintrinsicdialog.h"
MainWindow::MainWindow(QWidget *parent):
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
// Connect Menu and button signals to slots
signalSlotsInit();
// initially disable all buttons for 3D viewing
// These are set after loading images and calibration matrix
ui->sfm_btn->setEnabled(false);
ui->reconstructfrm2d_btn->setEnabled(false);
ui->reconstructfromNd_btn->setEnabled(false);
ui->set_camera_intrinsic_btn->setEnabled(false);
ui->load_calibration_btn->setEnabled(false);
ui->actionCreate_Calibration_Matrix->setEnabled(false);
ui->actionLoad_Calibration_data->setEnabled(false);
// For user guide
ui->txtupdate->appendPlainText(QString("Load more than 2 images"));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::signalSlotsInit()
{
// connect actions of all menu bar here
connect(ui->actExit, SIGNAL(triggered()), this, SLOT(close()));
connect(ui->actionLoad_Image, SIGNAL(triggered()), this, SLOT(LoadImages()));
connect(ui->actionLoad_Calibration_data, SIGNAL(triggered()), this, SLOT(LoadCalibrationFile()));
connect(ui->actionCreate_Calibration_Matrix, SIGNAL(triggered()), this, SLOT(LoadCameraIntrinsicMatrix()));
// Connect actions of all buttons
connect(ui->load_IMG_btn, SIGNAL(clicked()), this, SLOT(LoadImages()));
connect(ui->load_calibration_btn, SIGNAL(clicked()), this, SLOT(LoadCalibrationFile()));
connect(ui->set_camera_intrinsic_btn, SIGNAL(clicked()), this, SLOT(LoadCameraIntrinsicMatrix()));
connect(ui->sfm_btn, SIGNAL(clicked()), this, SLOT(sfm_compute()));
connect(ui->reconstructfrm2d_btn, SIGNAL(clicked()), this, SLOT(visualizefrom2d()));
connect(ui->reconstructfromNd_btn, SIGNAL(clicked()), this, SLOT(visualizefromNd()));
} // signalSlotsInit()
void MainWindow::LoadCalibrationFile()
{
QString fileName = QFileDialog::getOpenFileName(this, tr("Open Calibration data"), ".", tr("XML files (*.xml)"));
std::string pointcloudxml = fileName.toUtf8().constData();
if(pointcloudxml.empty())
ui->txtupdate->appendPlainText(QString("Calibration data NOT loaded. Please Try Again"));
qDebug() << fileName;
//use opencv function to load fileName
FileStorage fs(pointcloudxml, FileStorage::READ);
Mat calibParam = Mat::eye(3,3,CV_32FC1);;
if(!fs.isOpened())
calibParam = Mat::eye(3,3,CV_32FC1);
else
{
fs["Camera_Intra_Param"] >> calibParam;
if(calibParam.rows==3 && calibParam.cols ==3)
{
camera_intrinsic = new double[9];
// convert cv::Mat to 1D array.
// This is because camera_intrinsic is a 1D array used in computation.
int k=0;
for(int i=0; i<3; i++ ){
for(int j=0; j<3; j++){
camera_intrinsic[k] = calibParam.at<double>(i,j);
qDebug() << "Load SEction:" << camera_intrinsic[k];
k++;
}
}
//enable sfm computation
ui->txtupdate->appendPlainText(QString("Calibration data loaded. Now you can compute SfM. SfM computation may take some time depending on number of images."));
ui->sfm_btn->setEnabled(true);
}
else
ui->txtupdate->appendPlainText(QString("Please Load xml that is recognizible"));
}
}
void MainWindow::LoadCameraIntrinsicMatrix()
{
CameraIntrinsicDialog *inp = new CameraIntrinsicDialog("Select Camera Intrinsic Parameters", "Please enter camera intrinsic", this->windowTitle());
if(inp->exec() == QDialog::Accepted) {
camera_intrinsic = new double[9];
camera_intrinsic = inp->getCameraMatrix();
}
delete inp;
for(int i=0; i<9; i++)
qDebug() << i << '\t' << camera_intrinsic[i];
ui->sfm_btn->setEnabled(true);
}
void MainWindow::LoadImages()
{
QFileDialog dialog(this);
dialog.setDirectory(QDir::homePath());
dialog.setFileMode(QFileDialog::ExistingFiles);
dialog.setNameFilter(trUtf8("Splits (*.JPG *.png)"));
QStringList fileNames;
if (dialog.exec())
fileNames = dialog.selectedFiles();
qDebug() << fileNames;
float downscale_factor = 1.0;
imgs_names.clear();
imgs.clear();
for (unsigned int i=0; i<fileNames.size(); i++) {
// convert QString to string
imgs_names.push_back( fileNames[i].toUtf8().constData() );
cv::Mat m_ = cv::imread(std::string(imgs_names.back()));
if(downscale_factor != 1.0)
cv::resize(m_,m_,cv::Size(),downscale_factor,downscale_factor);
imgs.push_back(m_);
}
if(!imgs.empty())
{
ui->txtupdate->appendPlainText(QString("Image Loaded. Now load calibration data..."));
ui->load_calibration_btn->setEnabled(true);
ui->actionCreate_Calibration_Matrix->setEnabled(true);
ui->actionLoad_Calibration_data->setEnabled(true);
ui->set_camera_intrinsic_btn->setEnabled(true);
}
}
void MainWindow::sfm_compute()
{
qDebug() << "Process start";
ui->sfm_btn->setEnabled(false);
ui->txtupdate->appendPlainText(QString("SfM Process Started..."));
/************ Compute SfM *************/
// use constructor method
// for(int i=0; i<9; i++)
// qDebug() << i << '\t' << camera_intrinsic[i];
Process3d computation3D(imgs, camera_intrinsic);
ui->txtupdate->appendPlainText(QString("SfM Process Completed..."));
ui->sfm_btn->setEnabled(true);
ui->reconstructfrm2d_btn->setEnabled(true);
ui->reconstructfromNd_btn->setEnabled(true);
}
void MainWindow::visualizefrom2d()
{
std::string fileName = "CloudPoints0000.xml";
visualize(fileName);
//ui->reconstructfrm2d_btn->setEnabled(false);
//ui->reconstructfromNd_btn->setEnabled(false);
}
void MainWindow::visualizefromNd()
{
std::string fileName = "CloudPoints0100.xml";
visualize(fileName);
//ui->reconstructfromNd_btn->setEnabled(false);
//ui->reconstructfrm2d_btn->setEnabled(false);
}