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Explosion.java
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Explosion.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
*Put a picture of an explosion when a ship is destroyed.
*
* @author (Jinali Jhaveri)
* @version
*/
public class Explosion extends Actor
{
private GreenfootImage[] explosiones;
private int explosionType;
SimpleTimer timer;
public Explosion(int type)
{
explosionType = type;
timer = new SimpleTimer();
timer.mark();
}
/**
* Act - do whatever the Explosion wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
showExplosion();
}
/**
* When a ship explodes an image appears, lasts 1 second and disappears
*/
public void showExplosion()
{
move(-10);
if(explosionType == 1)
{
ImageRepository imageRepo = new ImageRepositoryImpl() ;
ImageIterator iter = imageRepo.createIterator() ;
if(timer.millisElapsed() < 200){
while(!iter.isDone())
{
setImage(iter.currentImage());
iter.next();
}
}
else
getWorld().removeObject(this);
}
else if(explosionType == 2)
{
if(timer.millisElapsed() < 500)
setImage(new GreenfootImage("Explosion4.png"));
else
getWorld().removeObject(this);
}
else if(explosionType == 3)
{
if(timer.millisElapsed() < 500)
setImage(new GreenfootImage("Explosion5.png"));
else
getWorld().removeObject(this);
}
}
}