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Provide release builds #4
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Releases are going to happen, but just in the form of source tarballs. |
If you look at other projects like dxvk for example, they provide builded releases, even if there is a link to linux binaries. It is just stated somewhere that you need to install them.
What do you mean by that ? |
DXVK provides native windows binaries (using mingw), so it inherits that ABI stability guaranties of windows. Gallium Nine cannot do that, it needs to be a WINE binary (
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OK, too bad. That would have been great if one could just drop the .dll in a folder and make it work. |
@dhewg Can the dll be used with different wine versions (or must it be compiled for a specific wine version) ? |
Compiling for one and using on many works. While WINE doesn't guarantee ABI stability, we're using just the debug functions and so far I haven't seen an incompatible version. |
That's great ! |
The linked issue, are those the WINE binaries used by PlayOnLinux? |
Yes, this is the repo for the new winebuild system of POL5 (aka phoenicis). I think the |
Ok, nice! If POL supports this standalone version, ping me and I'll mention that in the README (or you do and open a MR, whatever you prefer). |
OK! |
@dhewg I managed to build it, but I got this Here is all the dependencies which were needed in docker (debian buster):
EDIT: other question, how to handle both 32bit and 64bit |
For |
Found & fixed a bug in the GUI when using |
fyi: git master has a new build option: |
Great! |
Maybe it is worth releasing a new version ? |
I'll release soon, there's some bits I want to tackle first. And that is a meson build option. If you use |
I think it would be great, like other d3d related project, to provide an archive containing the dlls for x86 and x64 as well as ninewinecfg.exe (maybe also the readme in that archive) in the release tab of github.
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