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Describe the bug
When using Dialogic 1.x converter, when using "if-conditional" timeline events, if the conditional is incomplete and unset, this will break the conversion loop, and stops further timeline conversions.
To Reproduce
Steps to reproduce the behavior:
load dialogic 1.x into dialogic 2 (with revised converter)
Verify files and Begin Conversion.
incomplete if-conditional will break conversion loop.
error thrown
Screenshots
System (please complete the following information):
OS: macOSX
Godot Version: 2.0
Dialogic Version: 2 alpha 6 (converter modded)
Workaround
Check if-conditionals at point of failure.
The text was updated successfully, but these errors were encountered:
The problem
Describe the bug
When using Dialogic 1.x converter, when using "if-conditional" timeline events, if the conditional is incomplete and unset, this will break the conversion loop, and stops further timeline conversions.
To Reproduce
Steps to reproduce the behavior:
Screenshots
System (please complete the following information):
Workaround
Check if-conditionals at point of failure.
The text was updated successfully, but these errors were encountered: