Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dialogic 1.x converter bug : timeline event "if-conditional", unset variable breaks conversion. #1494

Closed
metanoder opened this issue Mar 31, 2023 · 0 comments
Labels
Bug 🐞 Something isn't working

Comments

@metanoder
Copy link
Contributor

The problem

Describe the bug
When using Dialogic 1.x converter, when using "if-conditional" timeline events, if the conditional is incomplete and unset, this will break the conversion loop, and stops further timeline conversions.

To Reproduce
Steps to reproduce the behavior:

  1. load dialogic 1.x into dialogic 2 (with revised converter)
  2. Verify files and Begin Conversion.
  3. incomplete if-conditional will break conversion loop.
  4. error thrown

image

error

Screenshots
image

System (please complete the following information):

  • OS: macOSX
  • Godot Version: 2.0
  • Dialogic Version: 2 alpha 6 (converter modded)

Workaround
Check if-conditionals at point of failure.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug 🐞 Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants