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[Issue Report]: Full screen option on Nintendo Switch #7032
Comments
Isn't that how it works on PC? If you turn off full screen, it doesn't upscale the pixels to your screen resolution. |
Not quite, but sort of. Anyway it would probably be fine to have a condition to set this to hidden for consoles (same as with quit) |
I think it’s possible to quit apps on the Switch, several emulators and utilities have an option for that (not sure if official games do, however). But it’s something like the broken sounds after the console wakes up from the sleep: I’ve no idea about where to report the problems (I can’t sign up in the dev-kit forum, and I’ve no idea who’s working on the Switch porting of this code). |
Probably we do not want that.
Is it a problem?
No one is actively maintaining switch support, which makes it hard to do anything specific for Switch |
The quit one not at all. :)
I see. Many thanks for keep working on it then. <3 |
Operating System
Nintendo Switch
DevilutionX version
1.5.2
Describe
I guess the full screen option is meant for desktop versions of the app. On consoles like Nintendo Switch it has no sense, as there's not a desktop. So, enabling it, creates some weird results, depending on the set screen dimension (480p, 720p, 1080p):
Maybe is it better to remove it in the next releases?
I also noticed other options that seem not useful at all on a console, like the keyboard shortcuts settings (the gamepad one is the only working here).
To Reproduce
Settings > Graphics > Full screen
Expected Behavior
No option at all.
Additional context
No response
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