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Fix Travis configuration #29
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enhancement
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Travis now tests macOS 64bit builds I think for Linux builds I will use CircleCI as the latest image on Travis is Ubuntu 16.04 and its CMake is older then 3.7. |
32bit and 64bit Linux now builds on CircleCI and the resulting binaries are saved as artifacts for anyone that wants to try the latest nightly. |
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Mar 31, 2024
* Floating Info Box Add GetLongestLineWidth() Move functions and update namespace anonymous Fix GetPanelPosition arguments for latest rebase Removed unnecessary Add function GetItemBonusColors() Add function GetItemRequirementColors() Fix y position bug After rebase to latest master, inventory item floating boxes started appearing 28 px too high Reorganize lines displayed Replace string searching functionality separate formatted strings Fix bugs Fix unique item display Completely inelegant solution, but it's the only thing that works Remove dead function Major refactor Allow stash floating info box Temp fix for bad width calculation Remove GetLongestLineWidth() Remove unncessary accidental line Remove changes from bad rebase Remove debug code Fix bad rebase fix bad rebase Fixed bug causing incorrect modified damage and armor values Fix gold pile text clang Red text "Not Identified" Fix durability colors Fix bug where normal items displayed 1 extra blank line Update Quest Unique Base Items for use with Floating Boxes Fix render order Alter quest base item AC Altered the base AC of quest items that have unique data that manually sets the durability. Therefore there shouldn't be any compatibility issues, and the end-user won't notice. This change was made to improve the colored numbers displayed for these items for AC. Fixes Items with values <= 0 wouldn't have those stats displayed at all. Also items with `IPL_AC_CURSE` weren't handled for text color. Fixed oversight where negative numbers for stats were underflowing for the text representation. Extra info with Shift Fix errors Remove bad shift detection method Add ability to map key for extra info Fix bitwise logic and Format value Add Game Info and fix no source Fixes and cheat detection Bad level detection Expand incompatible CF bits Fix regression with Harlequin Crest Fix pcursstashitem comparison Fix pcursstashitem comparison * Fix base rebase (monstdat) * Fix bad rebase (stash) * Fix bad rebase (stash.h) * Fix errors caused by rebase
kphoenix137
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Apr 6, 2024
* Floating Info Box Add GetLongestLineWidth() Move functions and update namespace anonymous Fix GetPanelPosition arguments for latest rebase Removed unnecessary Add function GetItemBonusColors() Add function GetItemRequirementColors() Fix y position bug After rebase to latest master, inventory item floating boxes started appearing 28 px too high Reorganize lines displayed Replace string searching functionality separate formatted strings Fix bugs Fix unique item display Completely inelegant solution, but it's the only thing that works Remove dead function Major refactor Allow stash floating info box Temp fix for bad width calculation Remove GetLongestLineWidth() Remove unncessary accidental line Remove changes from bad rebase Remove debug code Fix bad rebase fix bad rebase Fixed bug causing incorrect modified damage and armor values Fix gold pile text clang Red text "Not Identified" Fix durability colors Fix bug where normal items displayed 1 extra blank line Update Quest Unique Base Items for use with Floating Boxes Fix render order Alter quest base item AC Altered the base AC of quest items that have unique data that manually sets the durability. Therefore there shouldn't be any compatibility issues, and the end-user won't notice. This change was made to improve the colored numbers displayed for these items for AC. Fixes Items with values <= 0 wouldn't have those stats displayed at all. Also items with `IPL_AC_CURSE` weren't handled for text color. Fixed oversight where negative numbers for stats were underflowing for the text representation. Extra info with Shift Fix errors Remove bad shift detection method Add ability to map key for extra info Fix bitwise logic and Format value Add Game Info and fix no source Fixes and cheat detection Bad level detection Expand incompatible CF bits Fix regression with Harlequin Crest Fix pcursstashitem comparison Fix pcursstashitem comparison * Fix base rebase (monstdat) * Fix bad rebase (stash) * Fix bad rebase (stash.h) * Fix errors caused by rebase
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Currently our CI builds fails because the config is unchanged from upstream. We should make sure to configure it for building via CMake so that it tests our actual build process. This should be done for both linux32 and 64bit builds, and updated with any other platforms that we start supporting.
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