New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game crashes when opening inventory after picking up specific item(s) #38
Comments
Could you please provide a console log from the crash and possibly a save game that makes this easy to replicate? |
Sure! |
Thanks this is very helpful, the log makes it clear that the issue is with rendering red items (higher stats required the the player has), it should be easy enough to solve. |
This patch should fix the issue: |
Sounds great! |
The patch solves this issue indeed. |
Thank for testing, that's good hear I'll prioritize getting this merged when ready and then close this issue. |
It's now in master, now we just need the 32bit Mac part :) |
* Add music * Add music
* Add music * Add music
While it is possible to open the inventory all the time I have the issue, breaking the game when opening the inventory after picking up a "Book of Holy Bold".
After that happened the first time, I started a new run and checked if I can open the inventory in the dungeons. While that was no problem it crashed directly after picking up that book and opening the inventory.
This issue occurred for me playing with a 32bit build on macOS Mojave.
The text was updated successfully, but these errors were encountered: