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I am passing image paths from my photo gallery to this library, when it loads them in gallery view in the sample provided, the image is not sharp it is down sampled too much.
How can I stop it from making the image too low quality?
I played around with InitializationTask in TileBitmapDrawable and set options.inSampleSize = 1 as well as other things but it made no difference
The text was updated successfully, but these errors were encountered:
I am passing image paths from my photo gallery to this library, when it loads them in gallery view in the sample provided, the image is not sharp it is down sampled too much.
How can I stop it from making the image too low quality?
I played around with InitializationTask in TileBitmapDrawable and set options.inSampleSize = 1 as well as other things but it made no difference
The text was updated successfully, but these errors were encountered: