/
model_global_variables.go
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/
model_global_variables.go
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/*
Digital.ai Release API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the GlobalVariables type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &GlobalVariables{}
// GlobalVariables struct for GlobalVariables
type GlobalVariables struct {
Id *string `json:"id,omitempty"`
Type *string `json:"type,omitempty"`
Variables []Variable `json:"variables,omitempty"`
VariablesByKeys *map[string]Variable `json:"variablesByKeys,omitempty"`
StringVariableValues *map[string]string `json:"stringVariableValues,omitempty"`
PasswordVariableValues *map[string]string `json:"passwordVariableValues,omitempty"`
}
// NewGlobalVariables instantiates a new GlobalVariables object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGlobalVariables() *GlobalVariables {
this := GlobalVariables{}
return &this
}
// NewGlobalVariablesWithDefaults instantiates a new GlobalVariables object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGlobalVariablesWithDefaults() *GlobalVariables {
this := GlobalVariables{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *GlobalVariables) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *GlobalVariables) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *GlobalVariables) SetId(v string) {
o.Id = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *GlobalVariables) GetType() string {
if o == nil || IsNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetTypeOk() (*string, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *GlobalVariables) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *GlobalVariables) SetType(v string) {
o.Type = &v
}
// GetVariables returns the Variables field value if set, zero value otherwise.
func (o *GlobalVariables) GetVariables() []Variable {
if o == nil || IsNil(o.Variables) {
var ret []Variable
return ret
}
return o.Variables
}
// GetVariablesOk returns a tuple with the Variables field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetVariablesOk() ([]Variable, bool) {
if o == nil || IsNil(o.Variables) {
return nil, false
}
return o.Variables, true
}
// HasVariables returns a boolean if a field has been set.
func (o *GlobalVariables) HasVariables() bool {
if o != nil && !IsNil(o.Variables) {
return true
}
return false
}
// SetVariables gets a reference to the given []Variable and assigns it to the Variables field.
func (o *GlobalVariables) SetVariables(v []Variable) {
o.Variables = v
}
// GetVariablesByKeys returns the VariablesByKeys field value if set, zero value otherwise.
func (o *GlobalVariables) GetVariablesByKeys() map[string]Variable {
if o == nil || IsNil(o.VariablesByKeys) {
var ret map[string]Variable
return ret
}
return *o.VariablesByKeys
}
// GetVariablesByKeysOk returns a tuple with the VariablesByKeys field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetVariablesByKeysOk() (*map[string]Variable, bool) {
if o == nil || IsNil(o.VariablesByKeys) {
return nil, false
}
return o.VariablesByKeys, true
}
// HasVariablesByKeys returns a boolean if a field has been set.
func (o *GlobalVariables) HasVariablesByKeys() bool {
if o != nil && !IsNil(o.VariablesByKeys) {
return true
}
return false
}
// SetVariablesByKeys gets a reference to the given map[string]Variable and assigns it to the VariablesByKeys field.
func (o *GlobalVariables) SetVariablesByKeys(v map[string]Variable) {
o.VariablesByKeys = &v
}
// GetStringVariableValues returns the StringVariableValues field value if set, zero value otherwise.
func (o *GlobalVariables) GetStringVariableValues() map[string]string {
if o == nil || IsNil(o.StringVariableValues) {
var ret map[string]string
return ret
}
return *o.StringVariableValues
}
// GetStringVariableValuesOk returns a tuple with the StringVariableValues field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetStringVariableValuesOk() (*map[string]string, bool) {
if o == nil || IsNil(o.StringVariableValues) {
return nil, false
}
return o.StringVariableValues, true
}
// HasStringVariableValues returns a boolean if a field has been set.
func (o *GlobalVariables) HasStringVariableValues() bool {
if o != nil && !IsNil(o.StringVariableValues) {
return true
}
return false
}
// SetStringVariableValues gets a reference to the given map[string]string and assigns it to the StringVariableValues field.
func (o *GlobalVariables) SetStringVariableValues(v map[string]string) {
o.StringVariableValues = &v
}
// GetPasswordVariableValues returns the PasswordVariableValues field value if set, zero value otherwise.
func (o *GlobalVariables) GetPasswordVariableValues() map[string]string {
if o == nil || IsNil(o.PasswordVariableValues) {
var ret map[string]string
return ret
}
return *o.PasswordVariableValues
}
// GetPasswordVariableValuesOk returns a tuple with the PasswordVariableValues field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GlobalVariables) GetPasswordVariableValuesOk() (*map[string]string, bool) {
if o == nil || IsNil(o.PasswordVariableValues) {
return nil, false
}
return o.PasswordVariableValues, true
}
// HasPasswordVariableValues returns a boolean if a field has been set.
func (o *GlobalVariables) HasPasswordVariableValues() bool {
if o != nil && !IsNil(o.PasswordVariableValues) {
return true
}
return false
}
// SetPasswordVariableValues gets a reference to the given map[string]string and assigns it to the PasswordVariableValues field.
func (o *GlobalVariables) SetPasswordVariableValues(v map[string]string) {
o.PasswordVariableValues = &v
}
func (o GlobalVariables) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o GlobalVariables) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.Variables) {
toSerialize["variables"] = o.Variables
}
if !IsNil(o.VariablesByKeys) {
toSerialize["variablesByKeys"] = o.VariablesByKeys
}
if !IsNil(o.StringVariableValues) {
toSerialize["stringVariableValues"] = o.StringVariableValues
}
if !IsNil(o.PasswordVariableValues) {
toSerialize["passwordVariableValues"] = o.PasswordVariableValues
}
return toSerialize, nil
}
type NullableGlobalVariables struct {
value *GlobalVariables
isSet bool
}
func (v NullableGlobalVariables) Get() *GlobalVariables {
return v.value
}
func (v *NullableGlobalVariables) Set(val *GlobalVariables) {
v.value = val
v.isSet = true
}
func (v NullableGlobalVariables) IsSet() bool {
return v.isSet
}
func (v *NullableGlobalVariables) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGlobalVariables(val *GlobalVariables) *NullableGlobalVariables {
return &NullableGlobalVariables{value: val, isSet: true}
}
func (v NullableGlobalVariables) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGlobalVariables) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}