Name | Type | Description | Notes |
---|---|---|---|
Title | Pointer to string | [optional] | |
Checked | Pointer to bool | [optional] |
func NewCondition1() *Condition1
NewCondition1 instantiates a new Condition1 object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewCondition1WithDefaults() *Condition1
NewCondition1WithDefaults instantiates a new Condition1 object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Condition1) GetTitle() string
GetTitle returns the Title field if non-nil, zero value otherwise.
func (o *Condition1) GetTitleOk() (*string, bool)
GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Condition1) SetTitle(v string)
SetTitle sets Title field to given value.
func (o *Condition1) HasTitle() bool
HasTitle returns a boolean if a field has been set.
func (o *Condition1) GetChecked() bool
GetChecked returns the Checked field if non-nil, zero value otherwise.
func (o *Condition1) GetCheckedOk() (*bool, bool)
GetCheckedOk returns a tuple with the Checked field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Condition1) SetChecked(v bool)
SetChecked sets Checked field to given value.
func (o *Condition1) HasChecked() bool
HasChecked returns a boolean if a field has been set.