Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | [optional] | |
Type | Pointer to string | [optional] | |
Title | Pointer to string | [optional] | |
Status | Pointer to StageStatus | [optional] | |
Items | Pointer to []StageTrackedItem | [optional] | |
Transition | Pointer to Transition | [optional] | |
Owner | Pointer to string | [optional] | |
Team | Pointer to string | [optional] | |
Open | Pointer to bool | [optional] | |
Closed | Pointer to bool | [optional] |
func NewStage() *Stage
NewStage instantiates a new Stage object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewStageWithDefaults() *Stage
NewStageWithDefaults instantiates a new Stage object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Stage) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Stage) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetId(v string)
SetId sets Id field to given value.
func (o *Stage) HasId() bool
HasId returns a boolean if a field has been set.
func (o *Stage) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *Stage) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetType(v string)
SetType sets Type field to given value.
func (o *Stage) HasType() bool
HasType returns a boolean if a field has been set.
func (o *Stage) GetTitle() string
GetTitle returns the Title field if non-nil, zero value otherwise.
func (o *Stage) GetTitleOk() (*string, bool)
GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetTitle(v string)
SetTitle sets Title field to given value.
func (o *Stage) HasTitle() bool
HasTitle returns a boolean if a field has been set.
func (o *Stage) GetStatus() StageStatus
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *Stage) GetStatusOk() (*StageStatus, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetStatus(v StageStatus)
SetStatus sets Status field to given value.
func (o *Stage) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *Stage) GetItems() []StageTrackedItem
GetItems returns the Items field if non-nil, zero value otherwise.
func (o *Stage) GetItemsOk() (*[]StageTrackedItem, bool)
GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetItems(v []StageTrackedItem)
SetItems sets Items field to given value.
func (o *Stage) HasItems() bool
HasItems returns a boolean if a field has been set.
func (o *Stage) GetTransition() Transition
GetTransition returns the Transition field if non-nil, zero value otherwise.
func (o *Stage) GetTransitionOk() (*Transition, bool)
GetTransitionOk returns a tuple with the Transition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetTransition(v Transition)
SetTransition sets Transition field to given value.
func (o *Stage) HasTransition() bool
HasTransition returns a boolean if a field has been set.
func (o *Stage) GetOwner() string
GetOwner returns the Owner field if non-nil, zero value otherwise.
func (o *Stage) GetOwnerOk() (*string, bool)
GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetOwner(v string)
SetOwner sets Owner field to given value.
func (o *Stage) HasOwner() bool
HasOwner returns a boolean if a field has been set.
func (o *Stage) GetTeam() string
GetTeam returns the Team field if non-nil, zero value otherwise.
func (o *Stage) GetTeamOk() (*string, bool)
GetTeamOk returns a tuple with the Team field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetTeam(v string)
SetTeam sets Team field to given value.
func (o *Stage) HasTeam() bool
HasTeam returns a boolean if a field has been set.
func (o *Stage) GetOpen() bool
GetOpen returns the Open field if non-nil, zero value otherwise.
func (o *Stage) GetOpenOk() (*bool, bool)
GetOpenOk returns a tuple with the Open field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetOpen(v bool)
SetOpen sets Open field to given value.
func (o *Stage) HasOpen() bool
HasOpen returns a boolean if a field has been set.
func (o *Stage) GetClosed() bool
GetClosed returns the Closed field if non-nil, zero value otherwise.
func (o *Stage) GetClosedOk() (*bool, bool)
GetClosedOk returns a tuple with the Closed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Stage) SetClosed(v bool)
SetClosed sets Closed field to given value.
func (o *Stage) HasClosed() bool
HasClosed returns a boolean if a field has been set.