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Stage

Properties

Name Type Description Notes
Id Pointer to string [optional]
Type Pointer to string [optional]
Title Pointer to string [optional]
Status Pointer to StageStatus [optional]
Items Pointer to []StageTrackedItem [optional]
Transition Pointer to Transition [optional]
Owner Pointer to string [optional]
Team Pointer to string [optional]
Open Pointer to bool [optional]
Closed Pointer to bool [optional]

Methods

NewStage

func NewStage() *Stage

NewStage instantiates a new Stage object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewStageWithDefaults

func NewStageWithDefaults() *Stage

NewStageWithDefaults instantiates a new Stage object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetId

func (o *Stage) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *Stage) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *Stage) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *Stage) HasId() bool

HasId returns a boolean if a field has been set.

GetType

func (o *Stage) GetType() string

GetType returns the Type field if non-nil, zero value otherwise.

GetTypeOk

func (o *Stage) GetTypeOk() (*string, bool)

GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetType

func (o *Stage) SetType(v string)

SetType sets Type field to given value.

HasType

func (o *Stage) HasType() bool

HasType returns a boolean if a field has been set.

GetTitle

func (o *Stage) GetTitle() string

GetTitle returns the Title field if non-nil, zero value otherwise.

GetTitleOk

func (o *Stage) GetTitleOk() (*string, bool)

GetTitleOk returns a tuple with the Title field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTitle

func (o *Stage) SetTitle(v string)

SetTitle sets Title field to given value.

HasTitle

func (o *Stage) HasTitle() bool

HasTitle returns a boolean if a field has been set.

GetStatus

func (o *Stage) GetStatus() StageStatus

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *Stage) GetStatusOk() (*StageStatus, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *Stage) SetStatus(v StageStatus)

SetStatus sets Status field to given value.

HasStatus

func (o *Stage) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetItems

func (o *Stage) GetItems() []StageTrackedItem

GetItems returns the Items field if non-nil, zero value otherwise.

GetItemsOk

func (o *Stage) GetItemsOk() (*[]StageTrackedItem, bool)

GetItemsOk returns a tuple with the Items field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetItems

func (o *Stage) SetItems(v []StageTrackedItem)

SetItems sets Items field to given value.

HasItems

func (o *Stage) HasItems() bool

HasItems returns a boolean if a field has been set.

GetTransition

func (o *Stage) GetTransition() Transition

GetTransition returns the Transition field if non-nil, zero value otherwise.

GetTransitionOk

func (o *Stage) GetTransitionOk() (*Transition, bool)

GetTransitionOk returns a tuple with the Transition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTransition

func (o *Stage) SetTransition(v Transition)

SetTransition sets Transition field to given value.

HasTransition

func (o *Stage) HasTransition() bool

HasTransition returns a boolean if a field has been set.

GetOwner

func (o *Stage) GetOwner() string

GetOwner returns the Owner field if non-nil, zero value otherwise.

GetOwnerOk

func (o *Stage) GetOwnerOk() (*string, bool)

GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwner

func (o *Stage) SetOwner(v string)

SetOwner sets Owner field to given value.

HasOwner

func (o *Stage) HasOwner() bool

HasOwner returns a boolean if a field has been set.

GetTeam

func (o *Stage) GetTeam() string

GetTeam returns the Team field if non-nil, zero value otherwise.

GetTeamOk

func (o *Stage) GetTeamOk() (*string, bool)

GetTeamOk returns a tuple with the Team field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTeam

func (o *Stage) SetTeam(v string)

SetTeam sets Team field to given value.

HasTeam

func (o *Stage) HasTeam() bool

HasTeam returns a boolean if a field has been set.

GetOpen

func (o *Stage) GetOpen() bool

GetOpen returns the Open field if non-nil, zero value otherwise.

GetOpenOk

func (o *Stage) GetOpenOk() (*bool, bool)

GetOpenOk returns a tuple with the Open field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOpen

func (o *Stage) SetOpen(v bool)

SetOpen sets Open field to given value.

HasOpen

func (o *Stage) HasOpen() bool

HasOpen returns a boolean if a field has been set.

GetClosed

func (o *Stage) GetClosed() bool

GetClosed returns the Closed field if non-nil, zero value otherwise.

GetClosedOk

func (o *Stage) GetClosedOk() (*bool, bool)

GetClosedOk returns a tuple with the Closed field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetClosed

func (o *Stage) SetClosed(v bool)

SetClosed sets Closed field to given value.

HasClosed

func (o *Stage) HasClosed() bool

HasClosed returns a boolean if a field has been set.

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