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_0380_InsertDeleteGetRandomO1.java
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_0380_InsertDeleteGetRandomO1.java
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package com.diguage.algorithm.leetcode;
import java.util.*;
/**
* = 380. Insert Delete GetRandom O(1)
*
* https://leetcode.com/problems/insert-delete-getrandom-o1/[Insert Delete GetRandom O(1) - LeetCode]
*
* Design a data structure that supports all following operations in average *O(1)* time.
*
* . `insert(val)`: Inserts an item val to the set if not already present.
* . `remove(val)`: Removes an item val from the set if present.
* . `getRandom`: Returns a random element from current set of elements. Each element must have the *same probability* of being returned.
*
* .Example:
* [source]
* ----
* // Init an empty set.
* RandomizedSet randomSet = new RandomizedSet();
*
* // Inserts 1 to the set. Returns true as 1 was inserted successfully.
* randomSet.insert(1);
*
* // Returns false as 2 does not exist in the set.
* randomSet.remove(2);
*
* // Inserts 2 to the set, returns true. Set now contains [1,2].
* randomSet.insert(2);
*
* // getRandom should return either 1 or 2 randomly.
* randomSet.getRandom();
*
* // Removes 1 from the set, returns true. Set now contains [2].
* randomSet.remove(1);
*
* // 2 was already in the set, so return false.
* randomSet.insert(2);
*
* // Since 2 is the only number in the set, getRandom always return 2.
* randomSet.getRandom();
* ----
*
* @author D瓜哥, https://www.diguage.com/
* @since 2020-01-05 23:47
*/
public class _0380_InsertDeleteGetRandomO1 {
public static void main(String[] args) {
RandomizedSet solution = new RandomizedSet();
solution.insert(3);
solution.insert(3);
solution.insert(1);
solution.remove(3);
int random = solution.getRandom();
System.out.println(random);
}
/**
* Runtime: 12 ms, faster than 47.51% of Java online submissions for Insert Delete GetRandom O(1).
*
* Memory Usage: 44 MB, less than 96.00% of Java online submissions for Insert Delete GetRandom O(1).
*
* Copy from: https://leetcode.com/problems/insert-delete-getrandom-o1/submissions/[Insert Delete GetRandom O(1) - LeetCode]
*/
static
class RandomizedSet {
private List<Integer> nums;
private Map<Integer, Integer> numToIndexMap;
/** Initialize your data structure here. */
public RandomizedSet() {
nums = new ArrayList<>();
numToIndexMap = new HashMap<>();
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
public boolean insert(int val) {
if (numToIndexMap.containsKey(val)) {
return false;
}
numToIndexMap.put(val, nums.size());
nums.add(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
public boolean remove(int val) {
if (!numToIndexMap.containsKey(val)) {
return false;
}
Integer index = numToIndexMap.get(val);
if (index < nums.size() - 1) {
Integer lastNum = nums.get(nums.size() - 1);
nums.set(index, lastNum);
numToIndexMap.put(lastNum, index);
}
numToIndexMap.remove(val);
nums.remove(nums.size() - 1);
return true;
}
/** Get a random element from the set. */
public int getRandom() {
Random random = new Random();
return nums.get(random.nextInt(nums.size()));
}
}
}
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/