Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Games from WayForward aren't loading #60

Open
Cybernatus opened this issue Apr 12, 2016 · 1 comment
Open

Games from WayForward aren't loading #60

Cybernatus opened this issue Apr 12, 2016 · 1 comment
Labels

Comments

@Cybernatus
Copy link

This issue is linked to a description available on GBATeam : https://gbatemp.net/threads/ddd-wiiu-title-dumper.418492/page-9#post-6241021 . After having received some feedbacks, it looks like it comes from Loadiine side, hence this ticket.

Retranscription :

Games names are "Mighty Switch Force! Hyper Drive Edition" & "Shantae And The Pirate's Curse" from EUR eShop. For both these titles, the following actions have been completed :

  • Dumped using DDD 0.1 (titledumper 0.1) & DDD 0.2 (titledumper 0.2)
  • Each dump ended without visible errors from both sides WiiU & titledumper CMD prompt
  • Tried with 2 volunteers from others regions on many different versions of Loadiine (V2 to GX2 0.3) and system versions (5.3.2 - 5.4.0)
  • Result always ends with a black screen on start, no specific problem loading the RPX file (no RPL for both)
  • Loadiine Server logs does not show any logs on game start.
    A common point that might be important to underline is that both these games are only filled up with .vol files in their /content/ folder, on the contrary of all others dumps that are working perfectly well.
    They are also from the same company -> WayForward .

Hence the reason why I also suspect Loadiine for being part of the problem, as it is maybe unable to handle full .vol content games at this time or is facing a bug preventing these titles from booting.

@Itrimel
Copy link

Itrimel commented Jun 17, 2016

If it can help, i faced the same problem, but from eShop version of "Shantae and the pirate's curse" by doing the following :

  • Launch hombrew launcher through wiiubru
  • Launch loadiine
  • Launch random game in order to activate Padcon
  • Lauch Shantae from Wii U Menu
  • Game stays at the launching screen forever

So I don't think it comes from Loadiine itself, but rather from some of the memory mapping it does ? (I'm a total noob about loadiine, so it's just random suppositions)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants