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peer.py
313 lines (306 loc) · 11 KB
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peer.py
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import random
import socket
import log
import struct
# one of our remote peers to whom we can upload or download from
class Peer:
torrent = None
IP = '0.0.0.0'
id = ''
port = 0
chocked = True
interested = False
connected = False
clientName = 'Unknown'
clientVersion = ''
# array with boolean value True if peer has the piece or False if they don't
have = []
local = True
__localChoke = True
__localInterested = False
__remoteChoke = True
__remoteInterested = False
__socket = None
__lastMsgSent = ''
__lastMsgRecv = ''
__buffer = ''
def __log( self, msg ):
log.info( '[peer %s:%i] %s' % ( self.ip, self.port. msg ) )
def __beginSend( self, msg ):
self.__lastMsgSent = msg
log.info( 'Sending %s.' % msg )
def __finishSend( self ):
log.info( 'Sent %s.' % self.__lastMsg )
def __beginRecv( self, msg ):
self.__lastMsgRecv = msg
log.info( 'Receiving %s.' % msg )
def __finishRecv( self ):
log.info( 'Received %s.' % self.__lastMsg )
def __sendByte( self, b ):
self.socket.send( struct.pack( '!B', b ) )
def __sendInt( self, i ):
self.socket.send( struct.pack( '!I', i ) )
def __sendString( self, s ):
if len( s ) == 0:
return
self.socket.send( s )
def __sendTorrentMessage( messageId, payload, length = None ):
if length is None:
length = 1 + len( payload )
if length == 0:
# keep-alive message; the only message with len = 0 and no id
self.__sendInt( length )
return
self.__sendInt( length )
self.__sendByte( messageId )
self.__sendString( payload )
pass
def __sendHandshake( self ):
self.__beginSend( 'handshake' )
pstr = 'BitTorrent protocol'
pstrlen = len( pstr )
self.__sendByte( pstrlen )
self.__sendString( pstr )
self.__sendString( 8 * '\0' )
infoHash = self.torrent.dotTorrent.infoHash
self.__sendString( infoHash )
self.__sendString( self.id )
self.__finishSend()
pass
def __sendKeepAlive( self ):
self.__beginSend( 'keep-alive' )
self.__sendTorrentMessage( None, None, 0 )
self.__finishSend()
pass
def __sendChoke( self ):
self.__beginSend( 'choke' )
self.__sendTorrentMessage( 0 )
self.__finishSend()
pass
def __sendUnchoke( self ):
self.__beginSend( 'unchoke' )
self.__sendTorrentMessage( 1 )
self.__finishSend()
pass
def __sendInterested( self ):
self.__beginSend( 'interested' )
self.__sendTorrentMessage( 2 )
self.__finishSend()
pass
def __sendUninterested( self ):
self.__beginSend( 'uninterested' )
self.__sendTorrentMessage( 3 )
self.__finishSend()
pass
def __sendHave( self, have ):
self.__beginSend( 'have' )
self.__sendTorrentMessage( 4, struct.pack( '!I', pieceIndex ) )
self.__finishSend()
pass
def __sendBitfield( self, have ):
self.__beginSend( 'bitfield' )
bitfield = ''
byte = 0
exponent = 8
for bit in have:
if exponent == 0:
exponent = 8
bitfield += struct.pack( '!B', byte )
exponent -= 1
byte |= bit << exponent
self.__sendTorrentMessage( 5, bitfield )
self.__finishSend()
pass
def __sendRequest( self, index, begin, length ):
self.__beginSend( 'request' )
self.__sendTorrentMessage( 6, struct.pack( '!III', index, begin, length ) )
self.__finishSend()
pass
def __sendPiece( self, index, begin, block ):
self.__beginSend( 'piece' )
self.__sendTorrentMessage( 7, struct.pack( '!II', index, begin ) + block )
self.__finishSend()
pass
def __sendCancel( self, index, begin, length ):
self.__beginSend( 'cancel' )
self.__sendTorrentMessage( 8, struct.pack( '!III', index, begin, length ) )
self.__finishSend()
pass
def __handleHandshake( self, infoHash, peerId ):
self.__beginRecv( 'handshake' )
# TODO: handle handshake
self.__finishRecv()
pass
def __handleKeepAlive( self ):
self.__beginRecv( 'keep-alive' )
self.__finishRecv()
pass
def __handleChoke( self ):
self.__beginRecv( 'choke' )
# TODO: handle choke
self.__finishRecv()
pass
def __handleUnchoke( self ):
self.__beginRecv( 'unchoke' )
# TODO: handle unchoke
self.__finishRecv()
pass
def __handleInterested( self ):
self.__beginRecv( 'interested' )
# TODO: handle interested
self.__finishRecv()
pass
def __handleUninterested( self ):
self.__beginRecv( 'uninterested' )
# TODO: handle uninterested
self.__finishRecv()
pass
def __handleHave( self, pieceIndex ):
self.__beginRecv( 'have' )
# TODO: handle have
self.__finishRecv()
pass
def __handleBitfield( self, bitField ):
# TODO: assert the length of the bitfield matches the number of pieces
self.__beginRecv( 'bitfield' )
# TODO: handle bitfield
self.__finishRecv()
pass
def __handleRequest( self ):
self.__beginRecv( 'request' )
# TODO: handle request
self.__finishRecv()
pass
def __handlePiece( self, index, begin, block ):
# TODO: assert index is less than the total number of pieces
# TODO: assert begin is less than piece size
# TODO: assert that the whole block is within the piece
self.__beginRecv( 'piece' )
# TODO: handle piece
self.__finishRecv()
pass
def __handleCancel( self ):
self.__beginRecv( 'cancel' )
# TODO: handle cancel
self.__finishRecv()
pass
def __handleIncomingBytes( self, bytes ):
# some bytes have arrived
# each time this function is called, either it returns immediately if no new messages
# have yet (fully) arrived,
# or, if there is some new message, it removes that message from the buffer, parses it,
# and calls the appropriate handlers
self.__buffer += bytes
if len( self.__buffer ) < 4:
# we still haven't received the length of the message
# wait for more bytes
return
# get the length of the message
length = struct.unpack( '!I', self.__buffer[ :4 ] )[ 0 ]
# length is the length of the following message
# check if we have yet received all the data promised for the message
if len( self.__buffer ) < 4 + length:
# we still haven't received the full message
# wait for more bytes
return
# remove the length from the buffer
self.__buffer = self.__buffer[ 4: ]
if length == 0:
# 0-length message (keep-alive), so we're done
self.__handleTorrentMessage( None, None, 0 )
return
# get the messageId
messageId = ord( self.__buffer[ 0 ] )
# remove the messageId from the buffer
self.__buffer = self.__buffer[ 1: ]
# get the payload, which has length equal to the total length of the message
# minus 1 for the messageId byte
payload = self.__buffer[ :( length - 1 ) ]
self.__handleTorrentMessage( messageId, payload, length )
# remove the payload from the buffer
# call handler again to handle potentially multiple messages received simultaniously
self.__handleIncomingBytes( '' )
def __handleTorrentMessage( self, messageId, payload, length = None ):
if length == 0:
# 0-length message is a keep-alive
return self.__handleKeepAlive()
if messageId == 0: # choke
assert( length == 1 )
return self.__handleChoke()
if messageId == 1: # unchoke
assert( length == 1 )
return self.__handleUnchoke()
if messageId == 2: # interested
assert( length == 1 )
return self.__handleInterested()
if messageId == 3: # uninterested
assert( length == 1 )
return self.__handleUninterested()
if messageId == 4: # have
assert( length == 5 )
pieceIndex = unpack( '!I', payload )[ 0 ]
return self.__handleHave( payload )
if messageId == 5: # bitfield
return self.__handleBitfield( payload )
if messageId == 6: # request
assert( length == 13 )
( requestIndex, requestBegin, requestLength ) = unpack( '!III', payload )
return self.__handleRequest( requestIndex, requestBegin, requestLength )
if messageId == 7: # piece
pieceLocation = payload[ :8 ]
( pieceIndex, pieceBegin ) = unpack( '!II', pieceLocation )
pieceBlock = payload[ 8: ]
return self.__handlePiece( pieceIndex, pieceBegin, pieceBlock )
if messageId == 8: # cancel
assert( length == 13 )
( cancelIndex, cancelBegin, cancelLength ) = unpack( '!III', payload )
return self.__handleCancel( cancelIndex, cancelBegin, cancelLength )
# TODO: handshake
self.__log( 'Unknown p2p wire protocol message id %i.' % messageId )
def choke( self ):
if self.__localChoke:
return
self.__localChoke = True
self.__sendChoke()
def unchoke( self ):
if not self.__localChoke:
return
self.__localChoke = False
self.__sendUnchoke()
def interested( self ):
if self.__localInterested:
return
self.__localInterested = True
self.__sendInterested()
def uninterested( self ):
if not self.__localInterested:
return
self.__localInterested = False
self.__sendUninterested()
def connect( self ):
self.socket = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
self.__log( 'Connecting...' )
self.socket.settimeout( 3 )
try:
self.socket.connect( ( self.ip, self.port ) )
except:
self.__log( 'Connection failed.' )
return
self.__log( 'Connected.' )
self.__sendHandshake()
self.__log( 'Waiting for data...' )
data = self.socket.recv( 1024 )
self.__log( 'Got some data of length %i' % len( data ) )
self.__handleIncomingBytes( data )
def __generateId( self ):
self.id = '-DZ0000-' + "".join( map( chr, [ random.randint( 0, 255 ) for i in range( 0, 12 ) ] ) )
def __init__( self, torrent, ip = None, port = None ):
self.torrent = torrent
if ip is None:
self.local = True
self.__generateId()
else:
self.local = False
self.ip = ip
if port is not None:
self.port = port