/
ChannelManager.java
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/
ChannelManager.java
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/*
* Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dv8tion.jda.api.managers.channel;
import net.dv8tion.jda.api.entities.Guild;
import net.dv8tion.jda.api.entities.channel.Channel;
import net.dv8tion.jda.api.entities.channel.middleman.GuildChannel;
import net.dv8tion.jda.api.managers.Manager;
import javax.annotation.CheckReturnValue;
import javax.annotation.Nonnull;
/**
* Manager providing functionality to update one or more fields for a {@link GuildChannel GuildChannel}.
*
* <p><b>Example</b>
* <pre>{@code
* manager.setName("github-log")
* .setTopic("logs for github commits")
* .setNSFW(false)
* .queue();
* manager.reset(ChannelManager.PARENT | ChannelManager.NAME)
* .setName("nsfw-commits")
* .queue();
* manager.setTopic("Java is to Javascript as wall is to wallet")
* .queue();
* }</pre>
*
* @see GuildChannel#getManager()
*/
//TODO-v5: Revisit all usages of IllegalStateException in the setX methods in this class to see if they should be UnsupportedOperationException like in ChannelAction
public interface ChannelManager<T extends GuildChannel, M extends ChannelManager<T, M>> extends Manager<M>
{
/** Used to reset the name field */
long NAME = 1;
/** Used to reset the parent field */
long PARENT = 1 << 1;
/** Used to reset the topic field */
long TOPIC = 1 << 2;
/** Used to reset the position field */
long POSITION = 1 << 3;
/** Used to reset the nsfw field */
long NSFW = 1 << 4;
/** Used to reset the userlimit field */
long USERLIMIT = 1 << 5;
/** Used to reset the bitrate field */
long BITRATE = 1 << 6;
/** Used to reset the permission field */
long PERMISSION = 1 << 7;
/** Used to reset the rate-limit per user field */
long SLOWMODE = 1 << 8;
/** Used to reset the channel type field */
long TYPE = 1 << 9;
/** Used to reset the region field */
long REGION = 1 << 10;
/** Used to reset the auto-archive-duration field */
long AUTO_ARCHIVE_DURATION = 1 << 11;
/** Used to reset the archived field */
long ARCHIVED = 1 << 12;
/** Used to reset the locked field */
long LOCKED = 1 << 13;
/** Used to reset the invitable field */
long INVITEABLE = 1 << 14;
/** Used to reset the available tags field */
long AVAILABLE_TAGS = 1 << 15;
/** Used to reset the applied tags field */
long APPLIED_TAGS = 1 << 16;
/**
* Used to reset the pinned state field
*/
long PINNED = 1 << 17;
/**
* Used to reset the require tag state field
*/
long REQUIRE_TAG = 1 << 18;
/** Used to reset the default reaction emoji field */
long DEFAULT_REACTION = 1 << 19;
/** Used to reset the default layout field */
long DEFAULT_LAYOUT = 1 << 20;
/**
* Resets the fields specified by the provided bit-flag pattern.
* You can specify a combination by using a bitwise OR concat of the flag constants.
* <br>Example: {@code manager.reset(ChannelManager.NAME | ChannelManager.PARENT);}
*
* <p><b>Flag Constants:</b>
* <ul>
* <li>{@link #NAME}</li>
* <li>{@link #PARENT}</li>
* <li>{@link #TOPIC}</li>
* <li>{@link #POSITION}</li>
* <li>{@link #NSFW}</li>
* <li>{@link #SLOWMODE}</li>
* <li>{@link #USERLIMIT}</li>
* <li>{@link #BITRATE}</li>
* <li>{@link #PERMISSION}</li>
* <li>{@link #TYPE}</li>
* <li>{@link #REGION}</li>
* <li>{@link #AUTO_ARCHIVE_DURATION}</li>
* <li>{@link #ARCHIVED}</li>
* <li>{@link #LOCKED}</li>
* <li>{@link #INVITEABLE}</li>
* <li>{@link #AVAILABLE_TAGS}</li>
* <li>{@link #APPLIED_TAGS}</li>
* <li>{@link #PINNED}</li>
* <li>{@link #REQUIRE_TAG}</li>
* <li>{@link #DEFAULT_REACTION}</li>
* <li>{@link #DEFAULT_LAYOUT}</li>
* </ul>
*
* @param fields
* Integer value containing the flags to reset.
*
* @return ChannelManager for chaining convenience
*/
@Nonnull
@Override
M reset(long fields);
/**
* Resets the fields specified by the provided bit-flag patterns.
* <br>Example: {@code manager.reset(ChannelManager.NAME, ChannelManager.PARENT);}
*
* <p><b>Flag Constants:</b>
* <ul>
* <li>{@link #NAME}</li>
* <li>{@link #PARENT}</li>
* <li>{@link #TOPIC}</li>
* <li>{@link #POSITION}</li>
* <li>{@link #NSFW}</li>
* <li>{@link #USERLIMIT}</li>
* <li>{@link #BITRATE}</li>
* <li>{@link #PERMISSION}</li>
* <li>{@link #TYPE}</li>
* <li>{@link #REGION}</li>
* <li>{@link #AUTO_ARCHIVE_DURATION}</li>
* <li>{@link #ARCHIVED}</li>
* <li>{@link #LOCKED}</li>
* <li>{@link #INVITEABLE}</li>
* <li>{@link #AVAILABLE_TAGS}</li>
* <li>{@link #APPLIED_TAGS}</li>
* <li>{@link #PINNED}</li>
* <li>{@link #REQUIRE_TAG}</li>
* <li>{@link #DEFAULT_REACTION}</li>
* <li>{@link #DEFAULT_LAYOUT}</li>
* </ul>
*
* @param fields
* Integer values containing the flags to reset.
*
* @return ChannelManager for chaining convenience
*/
@Nonnull
@Override
M reset(long... fields);
/**
* The {@link GuildChannel GuildChannel} that will
* be modified by this Manager instance
*
* @return The {@link GuildChannel GuildChannel}
*/
@Nonnull
T getChannel();
/**
* The {@link Guild Guild} this Manager's
* {@link GuildChannel GuildChannel} is in.
* <br>This is logically the same as calling {@code getChannel().getGuild()}
*
* @return The parent {@link Guild Guild}
*/
@Nonnull
default Guild getGuild()
{
return getChannel().getGuild();
}
/**
* Sets the <b><u>name</u></b> of the selected {@link GuildChannel GuildChannel}.
*
* <p>A channel name <b>must not</b> be {@code null} nor empty or more than {@value Channel#MAX_NAME_LENGTH} characters long!
* <br>TextChannel names may only be populated with alphanumeric (with underscore and dash).
*
* <p><b>Example</b>: {@code mod-only} or {@code generic_name}
* <br>Characters will automatically be lowercased by Discord for text channels!
*
* @param name
* The new name for the selected {@link GuildChannel GuildChannel}
*
* @throws IllegalArgumentException
* If the provided name is {@code null} or not between 1-{@value Channel#MAX_NAME_LENGTH} characters long
*
* @return ChannelManager for chaining convenience
*/
@Nonnull
@CheckReturnValue
M setName(@Nonnull String name);
}