/
ISocketMessageChannel.cs
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/
ISocketMessageChannel.cs
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using Discord.Rest;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
namespace Discord.WebSocket
{
public interface ISocketMessageChannel : IMessageChannel
{
/// <summary> Gets all messages in this channel's cache. </summary>
IReadOnlyCollection<SocketMessage> CachedMessages { get; }
/// <summary> Sends a message to this message channel. </summary>
new Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
#if FILESYSTEM
/// <summary> Sends a file to this text channel, with an optional caption. </summary>
new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
#endif
/// <summary> Sends a file to this text channel, with an optional caption. </summary>
new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
SocketMessage GetCachedMessage(ulong id);
/// <summary> Gets the last N messages from this message channel. </summary>
IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of messages in this channel. </summary>
IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of messages in this channel. </summary>
IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
/// <summary> Gets a collection of pinned messages in this channel. </summary>
new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null);
}
}