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Someone in our community reported a bug with receiving an unavailable guild on a GUILD_CREATE. I asked around and this has been possible for a while. I haven't had time up to now to have a proper look at it and noticed that the docs specifically state that this should not happen, a GUILD_DELETE should be fired instead.
Would just appreciate some more information on this and whether the documentation should be updated regarding this
Steps to Reproduce
I am uncertain how to reproduce it but all the info I have is that this happened when joining a guild in which a channel was being spammed (potentially making it unavailable).
Description
Someone in our community reported a bug with receiving an unavailable guild on a
GUILD_CREATE
. I asked around and this has been possible for a while. I haven't had time up to now to have a proper look at it and noticed that the docs specifically state that this should not happen, aGUILD_DELETE
should be fired instead.Would just appreciate some more information on this and whether the documentation should be updated regarding this
Steps to Reproduce
I am uncertain how to reproduce it but all the info I have is that this happened when joining a guild in which a channel was being spammed (potentially making it unavailable).
Expected Behavior
Ideally, should behave according to the documentation (https://discord.com/developers/docs/topics/gateway#guild-create):
Or the documentation should be updated to reflect it
Current Behavior
It seems to be possible to receive a
GUILD_CREATE
with the payload of aGUILD_DELETE
.Screenshots/Videos
Client and System Information
N/A
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