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First of all, I know that using response_type: token is not meant to be used in Embedded Apps. However, while writing an SDK wrapper for Godot, I decided to try sending it to check if it would work.
The API request succeeded, but I got this error as a response, instead of a normal error message telling me to use response_type: code instead (that's what I expected to get).
After checking the API side, I found out that the response was successful, but my theory is that the client splits the response string by ?, expecting the code to be in there, but since the token url data is in the hash instead of in the query, this throws an exception.
Would love to hear more about this. Thanks in advance!
The text was updated successfully, but these errors were encountered:
Great callout. We do not support implicit flows for activities and will update the RPC server to notify users accordingly. I'll leave this issue open for now and hope to close it once a better error is surfaced.
First of all, I know that using
response_type: token
is not meant to be used in Embedded Apps. However, while writing an SDK wrapper for Godot, I decided to try sending it to check if it would work.The API request succeeded, but I got this error as a response, instead of a normal error message telling me to use
response_type: code
instead (that's what I expected to get).After checking the API side, I found out that the response was successful, but my theory is that the client splits the response string by
?
, expecting the code to be in there, but since the token url data is in the hash instead of in the query, this throws an exception.Would love to hear more about this. Thanks in advance!
The text was updated successfully, but these errors were encountered: