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client.c
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client.c
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/*
Copyright (c) 2006 Florian Wesch <fw@dividuum.de>. All Rights Reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>
#else
#include <arpa/inet.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netdb.h>
#endif
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <assert.h>
#include <event.h>
#include <zlib.h>
#include "packet.h"
#include "global.h"
#include "client.h"
#include "misc.h"
#include "gui_player.h"
#include "gui_world.h"
#include "gui_scroller.h"
#include "gui_creature.h"
static int clientfd;
static struct event rd_event;
static struct event wr_event;
static struct evbuffer *in_buf;
static struct evbuffer *packet_buf;
static struct evbuffer *out_buf;
static int compression;
static z_stream strm;
void client_destroy(char *reason);
void client_writeto(const void *data, size_t size);
int client_is_connected();
static void client_read_handshake(packet_t *packet) {
uint8_t serverprotocol;
if (!packet_read08(packet, &serverprotocol))
PROTOCOL_ERROR();
if (serverprotocol != PROTOCOL_VERSION) {
die("server has %s protocol version %d. I have %d.\n"
"visit the infon homepage for more information.",
serverprotocol < PROTOCOL_VERSION ? "older" : "newer",
serverprotocol, PROTOCOL_VERSION);
}
}
static void client_start_compression() {
if (compression)
PROTOCOL_ERROR();
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = NULL;
if (inflateInit(&strm) != Z_OK)
die("cannot initialize decompression");
compression = 1;
}
static void client_handle_packet(packet_t *packet) {
switch (packet->type) {
case PACKET_PLAYER_UPDATE:
gui_player_from_network(packet);
break;
case PACKET_WORLD_UPDATE:
gui_world_from_network(packet);
break;
case PACKET_SCROLLER_MSG:
gui_scroller_from_network(packet);
break;
case PACKET_CREATURE_UPDATE:
gui_creature_from_network(packet);
break;
case PACKET_QUIT_MSG:
printf("server wants us to disconnect: %.*s\n",
packet->len, packet->data);
client_destroy("done");
break;
case PACKET_KOTH_UPDATE:
gui_player_king_from_network(packet);
break;
case PACKET_WORLD_INFO:
gui_world_info_from_network(packet);
break;
case PACKET_CREATURE_SMILE:
gui_creature_smile_from_network(packet);
break;
case PACKET_WELCOME_MSG:
client_writeto("guiclient\n", 10);
break;
case PACKET_START_COMPRESS:
client_start_compression();
break;
case PACKET_HANDSHAKE:
client_read_handshake(packet);
break;
default:
printf("packet->type %d unknown\n", packet->type);
break;
}
}
static void client_readable(int fd, short event, void *arg) {
struct event *cb_event = arg;
int ret = evbuffer_read(in_buf, fd, 8192);
if (ret < 0) {
client_destroy(strerror(errno));
return;
} else if (ret == 0) {
client_destroy("eof reached");
return;
}
restart:
if (compression) {
char buf[8192];
strm.next_in = EVBUFFER_DATA(in_buf);
strm.avail_in = EVBUFFER_LENGTH(in_buf);
do {
strm.next_out = buf;
strm.avail_out = sizeof(buf);
int ret = inflate(&strm, Z_SYNC_FLUSH);
if (ret != Z_OK && ret != Z_BUF_ERROR) {
client_destroy("decompression error");
return;
}
evbuffer_add(packet_buf, buf, sizeof(buf) - strm.avail_out);
if (EVBUFFER_LENGTH(packet_buf) > 1024 * 1024) {
client_destroy("too much to decompress. funny server?");
return;
}
} while (strm.avail_out == 0);
evbuffer_drain(in_buf, EVBUFFER_LENGTH(in_buf) - strm.avail_in);
} else {
evbuffer_add_buffer(packet_buf, in_buf);
evbuffer_drain(in_buf, EVBUFFER_LENGTH(in_buf));
}
while (EVBUFFER_LENGTH(packet_buf) >= PACKET_HEADER_SIZE) {
int packet_len = PACKET_HEADER_SIZE + EVBUFFER_DATA(packet_buf)[0];
// Genuegend Daten da?
if (EVBUFFER_LENGTH(packet_buf) < packet_len)
break;
// Alten Kompressionszustand merken
int old_compression = compression;
// Packet rauspopeln...
static packet_t packet;
memcpy(&packet, EVBUFFER_DATA(packet_buf), packet_len);
packet_rewind(&packet);
client_handle_packet(&packet);
evbuffer_drain(packet_buf, packet_len);
// Disconnect Packet?
if (!client_is_connected())
return;
// Wurde Kompression aktiviert? Dann Rest des packet_buf zurueck
// in den in_buf, da es sich dabei bereits um komprimierte Daten
// handelt und diese oben erst dekomprimiert werden muessen.
if (compression != old_compression) {
evbuffer_add_buffer(in_buf, packet_buf);
evbuffer_drain(packet_buf, EVBUFFER_LENGTH(packet_buf));
goto restart;
}
}
event_add(cb_event, NULL);
}
static void client_writable(int fd, short event, void *arg) {
struct event *cb_event = arg;
int ret = evbuffer_write(out_buf, fd);
if (ret < 0) {
client_destroy(strerror(errno));
} else if (ret == 0) {
client_destroy("null write?");
} else {
if (EVBUFFER_LENGTH(out_buf) > 0)
event_add(cb_event, NULL);
}
}
void client_writeto(const void *data, size_t size) {
if (size == 0)
return;
if (EVBUFFER_LENGTH(in_buf) > 1024*1024)
return;
evbuffer_add(out_buf, (void*)data, size);
event_add(&wr_event, NULL);
}
void client_destroy(char *reason) {
assert(clientfd != -1);
printf("disconnected from server: %s\n", reason);
evbuffer_free(in_buf);
evbuffer_free(out_buf);
evbuffer_free(packet_buf);
if (compression)
inflateEnd(&strm);
event_del(&rd_event);
event_del(&wr_event);
close(clientfd);
clientfd = -1;
}
int client_is_connected() {
return clientfd != -1;
}
void client_tick() {
event_loop(EVLOOP_NONBLOCK);
}
void client_init(char *addr) {
#ifdef WIN32
WSADATA wsa;
if (WSAStartup(MAKEWORD(2,0), &wsa) != 0)
die("WSAStartup failed");
#endif
event_init();
int port = 1234;
struct hostent *host;
char *colon = strchr(addr, ':');
if (colon) {
*colon = '\0';
port = atoi(colon + 1);
}
struct sockaddr_in serveraddr;
memset(&serveraddr, 0, sizeof(serveraddr));
serveraddr.sin_family = AF_INET;
serveraddr.sin_port = htons(port);
fprintf(stderr, "resolving %s\n", addr);
host = gethostbyname(addr);
if (!host)
#ifdef WIN32
die("gethostbyname failed: %d", WSAGetLastError());
#else
die("gethostbyname failed: %s", hstrerror(h_errno));
#endif
if (host->h_length != 4)
die("h_length != 4");
memcpy(&serveraddr.sin_addr, host->h_addr_list[0], host->h_length);
fprintf(stderr, "connecting to %s:%d (%s:%d)\n", addr, port, inet_ntoa(serveraddr.sin_addr), port);
/* Socket erzeugen */
clientfd = socket(AF_INET, SOCK_STREAM, 0);
/* Fehler beim Socket erzeugen? */
#ifdef WIN32
if (clientfd == INVALID_SOCKET)
die("cannot open socket: Error %d", WSAGetLastError());
#else
if (clientfd == -1)
die("cannot open socket: %s", strerror(errno));
#endif
#ifdef WIN32
if (connect(clientfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) == SOCKET_ERROR)
die("cannot connect socket: Error %d", WSAGetLastError());
#else
if (connect(clientfd, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
die("cannot connect socket: %s", strerror(errno));
#endif
fprintf(stderr, "connected!\n");
/* Non Blocking setzen */
#ifdef WIN32
DWORD notblock = 1;
ioctlsocket(clientfd, FIONBIO, ¬block);
#else
if (fcntl(clientfd, F_SETFL, O_NONBLOCK) < 0)
die("cannot set socket nonblocking: %s", strerror(errno));
#endif
event_set(&rd_event, clientfd, EV_READ, client_readable, &rd_event);
event_set(&wr_event, clientfd, EV_WRITE, client_writable, &wr_event);
in_buf = evbuffer_new();
out_buf = evbuffer_new();
packet_buf = evbuffer_new();
event_add(&rd_event, NULL);
}
void client_shutdown() {
if (client_is_connected())
client_destroy("shutdown");
#ifdef WIN32
WSACleanup();
#endif
}