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* Pfadsuche leicht modifiziert, so dass beim Durchlaufen eines Porta…
…ls Wegpunkte auf beiden Seiten des Portals angelegt werden. Dadurch sollten beim Ablaufen des Pfades keine Koordinaten mehr entstehen, welche eine Einheit ausserhalb des begehbaren Gebietes liegen. Dies korrigiert Bug #8. * world_size liefert nun als x2 und y2 Koordinaten, welche gerade noch innerhalb des Spielfelds liegen. Zuvor hat world_size Koordinaten geliefert, welche gerade ausserhalb liegen. Skripte, welche sich auf das alte Verhalten verlassen, koennen x2 und y2 jeweils um 1 inkrementieren. git-svn-id: http://infon.googlecode.com/svn/branches/lua-5.1@72 8171fb75-e542-0410-96e4-03d5dd800671
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