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This is a sub-issue of #8. Opening this separately because for Sequence the problem is I believe well-defined, and work can move forward. This is not the case for Tracks though, so splitting the issue in two for clarity.
Allow Sequence to be loopable both with TweeningType::Loop (play all child tweenables once, then restart at first one) and with TweeningType::PingPong (play all child tweenables once, then restart from last back to first, then restart from first to last, etc.).
The text was updated successfully, but these errors were encountered:
This is a sub-issue of #8. Opening this separately because for
Sequence
the problem is I believe well-defined, and work can move forward. This is not the case forTracks
though, so splitting the issue in two for clarity.Allow
Sequence
to be loopable both withTweeningType::Loop
(play all child tweenables once, then restart at first one) and withTweeningType::PingPong
(play all child tweenables once, then restart from last back to first, then restart from first to last, etc.).The text was updated successfully, but these errors were encountered: