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New script commands: MOVE_CREATURE, COUNT_CREATURES_AT_ACTION_POINT #1902

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kxvv
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@kxvv kxvv commented Oct 1, 2022

MOVE_CREATURE([player],[creature],[criterion],[count],[location],[effect]*)
Instantly moves [count] creatures fitting the criterion to [location]. Effect is optional, if unset, ball puff effect is used.

COUNT_CREATURES_AT_ACTION_POINT([action_point],[player],[creature],[target_flag_player],[target_flag])
Counts creatures in action point and stores the result in [target_flag].

@kxvv kxvv changed the title move creature and count creatures in range New script commands: MOVE_CREATURE, COUNT_CREATURES_IN_RANGE Oct 2, 2022
@kxvv kxvv changed the title New script commands: MOVE_CREATURE, COUNT_CREATURES_IN_RANGE New script commands: MOVE_CREATURE, COUNT_CREATURES_AT_ACTION_POINT Oct 15, 2022
@Loobinex Loobinex self-requested a review October 15, 2022 18:47
@Loobinex Loobinex merged commit b7b6ef3 into dkfans:master Oct 16, 2022
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2 participants