New script commands: MOVE_CREATURE, COUNT_CREATURES_AT_ACTION_POINT #1902
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MOVE_CREATURE([player],[creature],[criterion],[count],[location],[effect]*)
Instantly moves [count] creatures fitting the criterion to [location]. Effect is optional, if unset, ball puff effect is used.
COUNT_CREATURES_AT_ACTION_POINT([action_point],[player],[creature],[target_flag_player],[target_flag])
Counts creatures in action point and stores the result in [target_flag].