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server.cpp
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server.cpp
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#include "server.hpp"
#include <signal.h>
#include <utility>
namespace httpservice{
server::server(const std::string& address, const std::string& port,
const std::string& doc_root)
: io_service_(),
signals_(io_service_),
socket_(io_service_),
acceptor_(io_service_),
connection_manager_(),
request_handler_(doc_root)
{
// Register to handle the signals that indicate when the server should exit.
// It is safe to register for the same signal multiple times in a program,
// provided all registration for the specified signal is made through Asio.
signals_.add(SIGINT);
signals_.add(SIGTERM);
#if defined(SIGQUIT)
signals_.add(SIGQUIT);
#endif // defined(SIGQUIT)
do_await_stop();
// Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).
boost::asio::ip::tcp::resolver resolver(io_service_);
boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve({address, port});
acceptor_.open(endpoint.protocol());
acceptor_.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
acceptor_.bind(endpoint);
acceptor_.listen();
do_accept();
}
void server::run()
{
io_service_.run();
}
void server::do_accept()
{
acceptor_.async_accept(socket_,
[this](boost::system::error_code ec)
{
if (!acceptor_.is_open())
{
return;
}
if (!ec)
{
connection_manager_.start(std::make_shared<cConnection>(
std::move(socket_), connection_manager_, request_handler_));
}
do_accept();
});
}
void server::do_await_stop()
{
signals_.async_wait(
[this](boost::system::error_code /*ec*/, int /*signo*/)
{
acceptor_.close();
connection_manager_.stop_all();
});
}
}