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Phong Shading in OpenGL pipeline is broken #1

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dkotfis opened this issue Dec 12, 2014 · 1 comment
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Phong Shading in OpenGL pipeline is broken #1

dkotfis opened this issue Dec 12, 2014 · 1 comment
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dkotfis commented Dec 12, 2014

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@dkotfis dkotfis added the bug label Dec 12, 2014
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dkotfis commented Jan 4, 2015

This has been corrected and merged into master.

@dkotfis dkotfis closed this as completed Jan 4, 2015
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