Skip to content

Latest commit

 

History

History
138 lines (106 loc) · 7.36 KB

CONTRIBUTING.md

File metadata and controls

138 lines (106 loc) · 7.36 KB

Contributing to the Gamepad Navigator

Thank you for your interest in contributing to this project. As the core values and principles of this project align with the Fluid Project, a first good step would be to get acquainted with the Fluid Community (see Get Involved), and understanding how Infusion works. The next step should be reviewing the project's documentation and looking into the source code.

Code of Conduct

The Fluid Community strives to create new community supports, open governance and recognition systems, and collaboration techniques that help make our community more open and welcoming. The Gamepad Navigator and everyone participating in it is governed by the Fluid Community's Code of Conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior on the "#fluid-work" IRC channel or the fluid-work mailing list.

Process/Workflow

The Gamepad Navigator's source code is hosted on GitHub. All of the code included in a release lives in the master branch.

The Gamepad Navigator uses a workflow where individual contributors fork the project repository, work in a branch created off of master, and submit a pull request against the project repository's master branch to merge their contributions. See the Coding and Commit Standards for more clarity on the quality and standards of submitted contributions.

Open an Issue on GitHub

The Gamepad Navigator uses GitHub issues to track issues. The branch containing your contribution should be named after the GitHub issue number you're working on. For example, branch "GH-28" for issue #28.

GitHub issues should be meaningful and describe the task, bug, or feature in a way that can be understood by the community. Opaque or general descriptions should be avoided. If you have a large task that will involve several substantial commits, consider breaking it up into subtasks and mention them in the ticket's description. That way, you can create multiple pull requests that are easier to review. For example, break issue #28 into two subtasks and make a branch for each subtask, such as "GH-28-1" and "GH-28-2".

Go through the following steps to open a new issue/ticket:

  1. Search through the existing tickets to see if a similar ticket is already filed. If you find a ticket that seems to match yours, add a comment to the same ticket describing any additional information you have (different context or environment, speculated cause, possible solution, or any other feedback). Otherwise, create a new ticket.
  2. Provide as much relevant detail in the ticket description. If the ticket is a bug report, it should include the following:
    • What is happening? What would you expect to happen instead?
    • Instructions for reproducing the problem.
    • Additional details about your environment (operating system, gamepad device details, supported browser version - Chrome, Edge, Opera, and other Chromium-based browsers).
  3. In addition, please provide any additional information that might help someone working on the ticket (see below).
    • Console logs or error messages.
    • Suspected technical cause of the problem.
    • Suggestions for resolving that bug.

Add Unit Tests

Production-level code needs to be accompanied by a reasonable suite of unit tests. This helps others confirm that the code is working as intended, and allows the community to adopt more agile refactoring techniques while being more confident in our ability to avoid regressions. All unit tests should be written using jqUnit (check the jqUnit documentation for more information).

Lint Your Code

JavaScript is a highly dynamic and loose language, and many common errors are not picked up until runtime. To avoid errors and common pitfalls in the language, and to maintain consistency in terms of syntax, lint your code regularly using the provided npm script (see below). Ensure that you run lint checks on your code before making a commit.

# Runs linting tasks
npm run lint

Create Meaningful Commit Logs

All commit log messages should include the following information:

  1. A reference to the GitHub issue this commit applies to (at the beginning of the first line).
  2. A short and meaningful summary of the commit, on the first line.
  3. A meaningful commit log describing the contents of the change. Also, mention if the pull request is meant to close a ticket at the beginning. For example, "Resolves #18", "Fixes #28", et cetera.

Sometimes, a commit may be trivial or entirely cosmetic (code reformatting, fixing typos in comments, et cetera). In those cases, it is acceptable to use the "NOGH:" prefix for your log. However, you must still provide a meaningful summary and a descriptive commit message.

GH-29: Added bar method to inputMapper

Resolves #29
Refactored the inputMapper to include a new bar algorithm based on the latest changes in the Chrome API.
(https://linkToAPI)

Security

All dependencies used in this project are monitored to ensure that we are aware of and fix security issues that would affect our end users. For this purpose we use npm-audit-resolver. All pulls are checked to ensure that they do not introduce security dependencies. If you are adding a new dependency (development or otherwise), it is recommended that you check for security issues using a command like the following:

node node_modules/.bin/check-audit

This script ignores known issues found in the audit-resolve.json file in the root of the repository. If, after reviewing the output of check-audit, the team is able to determine that a dependency does not pose a risk to end users (for example because it is only used as part of the build chain), a security issue can be excluded from further checks using a command like the following:

node node_modules/.bin/resolve-audit

Submit a Pull Request

Once you've added tests with your code and "confirmed that the lint checks are passing, you can submit a Pull Request (PR) to the repository's master branch. After the PR has been submitted, ping one or more maintainers on the "#fluid-work" IRC channel, fluid-work mailing list, or the PR itself. They will review the contribution, which typically results in a back and forth conversation and modifications to the PR. Merging into the project repo is a manual process and requires at least one maintainer to merge it into the project repo.