Replies: 6 comments 6 replies
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Thank you! I really appreciate the kind thoughts. |
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I was just thinking the end of the year is coming and it made me appreciate it and you even the more. Cheers @dmarmor, I was happy to be part of the Patreon and sad to hear of the end! |
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Thank you, @jlongman! I'm glad Epichrome has been useful, and am also sad I've had to wind it down... |
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Dear @dmarmor, thank you for all the work you have put into Epichrome. It has been such a useful tool for a long time. Sad to see it go. Your work has been appreciated world-wide. Greetings from Germany and all the best for you and your future. |
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@dmarmor: out of curiosity, what would it take for me to maintain an Epichrome version for personal use? Is everything in the repo? Do you have any information I would need for updating certain components of the app when they release new versions? Are any special build tools or knowledge required? I have an apple developer account, so I would be able to code-sign stuff. I'd definitely like to keep using Epichrome (specifically the Chrome part) into the future, and it would be nice if I could keep things up to date for my own use. I would fork the repo and keep it public if people wanted to use my copy, though I would probably strip out or ignore parts I don't use like Brave. To be clear, I would be working on it for personal use and keeping it in a public repo with uploaded builds if anyone wants to use it. As it would be for personal use, I would not be taking any money for it and anyone using it would be on their own if they have issues (though I might consider feature requests if they seem like something I might want to use). Epichrome has been a great tool, and I really don't want to give up on it. As a software developer myself, I'm very much open to maintaining a copy for my own use. If I keep my own copy, anyone else maintaining a copy would of course be free to make use of any code I put into my copy, and I wouldn't mind passing along information I get or things I learn to other maintainers. There are definitely some improvements I've been considering, and I may eventually re-write a fair portion of it in something else like Swift, NodeJS, and/or Electron. Any changes I make would be pushed to my public repo for everyone else to see. As long as I have all of the parts I need, I don't mind adjusting any parts hardcoded to your developer account or your system or whatever, so I'm definitely not asking you to generalize your code or change it beyond what you need to do to avoid sharing info you don't want to share. I'm fine with handle any generalizing or reworking myself. Thank you for any information you can provide, and thank you for such a great tool! |
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Hi @henderea, I fully support you keeping it maintained for your use and even posting packages for others if you want. (If you wanted to keep posting them through the auto-update channel, I think it would be best to leave Brave in it, as many other users rely on that and I wouldn't want someone to accidentally auto-update to a version that breaks their apps.) As far as building it yourself, I think almost everything you need should be in the repo, except for Platypus, which I have as a module, so I believe it should come down properly if you do a pull (but I haven't tested this), and codesigning ID info, which you will need to create for your developer account in the
As I say, I think it should build once you have those files, but there may be dependencies I'm not thinking of. I'd say go ahead and give it a spin, and if you run into a problem and can't figure out how to get it to build, ping me here and I'll try to figure out what's going on. Good luck! |
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@dmarmor , I want to thank you for the work you've put into Epichrome. It is a great tool, I've been extensively using over the last (>5) years.
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