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Port to C++ w/o iOs Dependencies? #4

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40 opened this issue Aug 23, 2012 · 1 comment
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Port to C++ w/o iOs Dependencies? #4

40 opened this issue Aug 23, 2012 · 1 comment

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@40
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40 commented Aug 23, 2012

Awesome work. Would it be possible for you to port this to straight C++ without iOs/xCode dependencies?

@wylieconlon
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While the image filtering and blur part of the code is fairly portable, we're mostly using the existing GPUImage library to handle that. Essentially this project is just a camera with controls that hook into GPUImage.

While it would be possible to do image filtering in C++ (by using OpenGL shaders), I don't think that this is the right project to do it.

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