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engine.go
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engine.go
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package engine
import (
"context"
"github.com/dogmatiq/dogma"
"github.com/dogmatiq/enginekit/config"
"github.com/dogmatiq/enginekit/message"
"github.com/dogmatiq/testkit/engine/controller"
"github.com/dogmatiq/testkit/engine/envelope"
"github.com/dogmatiq/testkit/engine/fact"
"go.uber.org/multierr"
)
// Engine is an in-memory Dogma engine that is used to execute tests.
type Engine struct {
messageIDs envelope.MessageIDGenerator
controllers map[string]controller.Controller
roles map[message.Type]message.Role
routes map[message.Type][]controller.Controller
resetters []func()
}
// New returns a new engine that uses the given app configuration.
func New(app dogma.Application, options ...Option) (*Engine, error) {
cfg, err := config.NewApplicationConfig(app)
if err != nil {
return nil, err
}
eo := newEngineOptions(options)
e := &Engine{
controllers: map[string]controller.Controller{},
roles: map[message.Type]message.Role{},
routes: map[message.Type][]controller.Controller{},
resetters: eo.resetters,
}
cfgr := &configurer{
engine: e,
}
ctx := context.Background()
if err := cfg.Accept(ctx, cfgr); err != nil {
return nil, err
}
return e, nil
}
// Reset clears the engine's state, such as aggregate and process roots.
func (e *Engine) Reset() {
e.messageIDs.Reset()
for _, c := range e.controllers {
c.Reset()
}
for _, fn := range e.resetters {
fn()
}
}
// Tick performs one "tick" of the engine.
//
// This allows external control of time-based features of the engine. now is the
// time that the engine should treat as the current time.
func (e *Engine) Tick(
ctx context.Context,
options ...OperationOption,
) error {
oo := newOperationOptions(options)
oo.observers.Notify(
fact.TickCycleBegun{
EngineTime: oo.now,
EnabledHandlers: oo.enabledHandlers,
},
)
err := e.tick(ctx, oo)
oo.observers.Notify(
fact.TickCycleCompleted{
Error: err,
EnabledHandlers: oo.enabledHandlers,
},
)
return err
}
func (e *Engine) tick(
ctx context.Context,
oo *operationOptions,
) error {
var (
err error
queue []*envelope.Envelope
)
for n, c := range e.controllers {
t := c.Type()
oo.observers.Notify(
fact.TickBegun{
HandlerName: n,
HandlerType: t,
},
)
envs, cerr := c.Tick(ctx, oo.observers, oo.now)
err = multierr.Append(err, cerr)
queue = append(queue, envs...)
oo.observers.Notify(
fact.TickCompleted{
HandlerName: n,
HandlerType: t,
Error: cerr,
},
)
}
return multierr.Append(
err,
e.dispatch(
ctx,
oo,
queue...,
),
)
}
// Dispatch processes a message.
//
// It is not an error to process a message that is not routed to any handlers.
func (e *Engine) Dispatch(
ctx context.Context,
m dogma.Message,
options ...OperationOption,
) error {
oo := newOperationOptions(options)
t := message.TypeOf(m)
if _, ok := e.routes[t]; !ok {
oo.observers.Notify(
fact.DispatchCycleSkipped{
Message: m,
EngineTime: oo.now,
EnabledHandlers: oo.enabledHandlers,
},
)
return nil
}
r := e.roles[t]
r.MustBe(message.CommandRole, message.EventRole)
var env *envelope.Envelope
id := e.messageIDs.Next()
if r == message.CommandRole {
env = envelope.NewCommand(id, m, oo.now)
} else {
env = envelope.NewEvent(id, m, oo.now)
}
oo.observers.Notify(
fact.DispatchCycleBegun{
Envelope: env,
EngineTime: oo.now,
EnabledHandlers: oo.enabledHandlers,
},
)
err := e.dispatch(ctx, oo, env)
oo.observers.Notify(
fact.DispatchCycleCompleted{
Envelope: env,
Error: err,
EnabledHandlers: oo.enabledHandlers,
},
)
return err
}
func (e *Engine) dispatch(
ctx context.Context,
oo *operationOptions,
queue ...*envelope.Envelope,
) error {
var err error
for len(queue) > 0 {
env := queue[0]
queue = queue[1:]
var controllers []controller.Controller
if env.Role == message.TimeoutRole {
// always dispatch timeouts back to their origin handler
controllers = []controller.Controller{
e.controllers[env.Origin.HandlerName],
}
} else {
// for all other message types check to see the role matches the expected
// role from the configuration, and if so dispatch it to all of the handlers
// associated with that type
r, ok := e.roles[env.Type]
if !ok {
continue
}
env.Role.MustBe(r)
controllers = e.routes[env.Type]
}
oo.observers.Notify(
fact.DispatchBegun{
Envelope: env,
},
)
var derr error
for _, c := range controllers {
envs, cerr := e.handle(ctx, oo, env, c)
queue = append(queue, envs...)
derr = multierr.Append(derr, cerr)
}
oo.observers.Notify(
fact.DispatchCompleted{
Envelope: env,
Error: derr,
},
)
err = multierr.Append(err, derr)
}
return err
}
func (e *Engine) handle(
ctx context.Context,
oo *operationOptions,
env *envelope.Envelope,
c controller.Controller,
) ([]*envelope.Envelope, error) {
n := c.Name()
t := c.Type()
if !oo.enabledHandlers[t] {
oo.observers.Notify(
fact.HandlingSkipped{
HandlerName: n,
HandlerType: c.Type(),
Envelope: env,
},
)
return nil, nil
}
oo.observers.Notify(
fact.HandlingBegun{
HandlerName: n,
HandlerType: t,
Envelope: env,
},
)
envs, err := c.Handle(ctx, oo.observers, oo.now, env)
oo.observers.Notify(
fact.HandlingCompleted{
HandlerName: n,
HandlerType: t,
Envelope: env,
Error: err,
},
)
return envs, err
}
// ExecuteCommand enqueues a command for execution. It panics if the command is
// not routed to any handlers.
func (e *Engine) ExecuteCommand(ctx context.Context, m dogma.Message) error {
t := message.TypeOf(m)
e.roles[t].MustBe(message.CommandRole)
return e.Dispatch(ctx, m)
}
// RecordEvent records the occurrence of an event. It is not an error to record
// an event that is not routed to any handlers.
func (e *Engine) RecordEvent(ctx context.Context, m dogma.Message) error {
return e.Dispatch(ctx, m)
}