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Graphic glitches with stream output support on GCN 1.0 #719
Comments
Works fine on my RX 480, must be specific to your GPU. |
Thanks. They said that it will be fixed in the next release. |
RADV support of GCN 1.0 HW is in poor state itself. I tried Batman: Arkham Origins on HD7750 1GB card: the performance was suboptimal, after some time I started to get missing textures and finally the game hang. Natively this game runs fine on this HW. |
I didn't try Batman Arkham Origins on Linux, but I played Batman Arkham Knight, and it works without any issues. |
It was Mesa 18.1.x and LLVM 6.0 at my side so maybe it's OK nowadays. |
When I use Wine without DXVK the objects render correctly but the textures is darker than it should be. The same happens with Mafia III. Could you explain that, please? @doitsujin |
No, I actually can't, since both DXVK and wined3d render Witcher 3 correctly on my machine. |
I guess my graphic card doesn't work well with Vulkan, and needs alot of improvements that may or may not happen in the future. Too bad for me :/ |
@doitsujin Guess what?! I updated the kernel to v. 4.19 and The Witcher 3 is working perfectly now! Manjaro uses kernel v. 4.14 BTW. |
Software information
The Witcher 3 - Medium settings - 720P resolution
System information
https://aur.archlinux.org/packages/mesa-transform-feedback-git
I couldn't see this monster before (Ekhidna), but now it is appearing with graphic glitches.
Log files
witcher3_d3d11.log
witcher3_dxgi.log
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