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DXVK 0.93 breaks Call of Duty: WWII #832
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Hi, Like SveSop mentioned, make sure you place at least these two lines in your dxvk.conf file for using nvidia cards: dxgi.customDeviceId = 1C03 look at this post ;-) Hopes that will help you with your COD WWII problem. Merry Christmas to all dxvk devs, fans and users :-) |
If the nvapi workaround breaks this game for some reason, i'd suggest The nvidia hack is mostly necessary due to Unreal Engine 4 being broken, unfortunately it can have some unexpected side effects. |
It crosses my mind and the first thing was to remove nvapi and nvapi64 dll overrides but it doesn't help. Setting
in the dxvk.conf fixes the problem. Then I returned the nvapi overrides back and the game again works without problems so they are irrelevant in this scenario. Thank you :) Merry Christmas! |
I can confirm using @mozo78 workaround fixed the issue for me. Cheers. |
@mozo78 Random question, but in Call of Duty WWII did you have sound in game? I only have sound in cutscenes can't find anything about it on the net to help. |
Yes it's a known problem and I filed a bug here: It would be nice more people write there. |
@mozo78 Thanks, I'll be posting there for that then. Yea it's a real shame about the audio game is running very well otherwise. |
@mozo78 Is there a way to run this under Proton at present? |
It will probably run but without sound. |
@mozo78 the game closes immediately. If you have any suggestions I would like to hear them, my log is attached here: ValveSoftware/Proton#2509 |
For me it runs very well with Wine-Staging. |
Starting from DXVK 0.93 the game doesn't start. The log gets stuck at "info: DXGI: NvAPI workaround enabled, reporting AMD GPU" and I think that this is the culprit. With DXVK 0.92 the game runs without problems. I know that it would be great to bisect it ot but I don't have the skills needed.
Software information
Call of Duty: WWII
System information
Log files
https://pastebin.com/z1dSTdqC
https://pastebin.com/cjY5wqZ5
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