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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Danbsky, 2011
# DanbSky <danbsky@live.jp>, 2015-2020
# Denton Poss <dentonposs@gmail.com>, 2016
# EmpyreusX <xiejunmingsa@gmail.com>, 2019
# Katabi, 2015
# Lioncash <mathew1800@gmail.com>, 2014
# Lioncash <mathew1800@gmail.com>, 2014
# DanbSky <danbsky@live.jp>, 2013-2015
# CyberRex.x <hspwinx86@gmail.com>, 2019
# raid273, 2020
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-10-31 14:39+0100\n"
"PO-Revision-Date: 2020-10-31 13:39+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1430
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"ゲームキューブ用ゲームデータには整合性チェックのためのデータがほとんど含まれ"
"ていないため、Dolphinでは検出できない問題があるかもしれません。"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1436
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"このタイトルは販売物ではないため、Dolphinはゲームデータが改竄されていないこと"
"を証明できません。"
#: Source/Core/DolphinQt/MenuBar.cpp:1123
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"注意:このNANDの修復には、このNANDに含まれている不完全なタイトル及び、それに"
"紐づくセーブデータの削除が必要になります。このまま続行すると、以下のタイトル"
"が消滅します\n"
"\n"
"%1\n"
"(これらのタイトルを起動することで問題が解決する場合もあります)"
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:101
msgid " (Disc %1)"
msgstr "(ディスク %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252
msgid "! Not"
msgstr "! Not(否定)"
#: Source/Core/Core/Boot/Boot.cpp:196
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255
msgid "% Modulo"
msgstr "% Modulo(剰余)"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1 さんが\n"
"あなたのパーティに参加したいようです"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:402
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:269
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:168
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (コピー)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:93
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (ディスク番号 %2, リビジョン %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
msgid "%1 (Revision %3)"
msgstr "%1 (リビジョン %3)"
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466
msgid "%1 (Stock)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:244
msgid "%1 (recommended)"
msgstr "%1(推奨)"
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:226
msgid "%1 (slow)"
msgstr "%1(低速)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO バイト\n"
"%2 メモリバイト\n"
"%3 フレーム"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:249
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "空きブロック %1 ; 空きエントリ %2"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103
msgid "%1 Graphics Configuration"
msgstr "%1 グラフィック設定"
#: Source/Core/DolphinQt/CheatsManager.cpp:652
msgid "%1 Match(es)"
msgstr "%1 件ヒットしました"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr "%1 はあなたのシステム上でこの機能をサポートしていません"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:203
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:305
msgid "%1 doesn't support this feature."
msgstr "%1 はこの機能をサポートしていません"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 フレーム\n"
"%2 オブジェクト\n"
"現在のフレーム: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:902
msgid "%1 has joined"
msgstr "%1 が入室しました"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "%1 has left"
msgstr "%1 が退室しました"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1028
msgid "%1 is now golfing"
msgstr "%1 がゴルフ中"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:249
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:319
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 session found"
msgstr "%1 個のセッションを発見"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265
msgid "%1 sessions found"
msgstr "%1 個のセッションを発見"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:155
msgid "%1% (Normal Speed)"
msgstr "%1% (標準)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
msgid "%1MB (MEM1)"
msgstr "%1MB (MEM1)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:299
msgid "%1MB (MEM2)"
msgstr "%1MB (MEM2)"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "%1x Native (%2x%3)"
msgstr "%1x Native (%2x%3)"
#: Source/Core/Core/Boot/Boot.cpp:348
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL が %s フォルダ内で見つかりました. ディスクが認識されない可能性がありま"
"す。"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:211
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s はフォルダではありません。*.original ファイルの移動に失敗しました\n"
"書き込み権限を確認するか、ファイルをDolphinの外部へ移動させて下さい"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:202
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s はフォルダでなかったので、*.original へ移動させました"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260
msgid "& And"
msgstr "& And(論理積)"
#: Source/Core/DolphinQt/MenuBar.cpp:597
msgid "&About"
msgstr "Dolphinについて(&A)"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:266
msgid "&Add Memory Breakpoint"
msgstr "&Add Memory Breakpoint"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75
msgid "&Add New Code..."
msgstr "コードを追加...(&A)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492
msgid "&Add function"
msgstr "&Add function"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "追加...(&A)"
#: Source/Core/DolphinQt/MenuBar.cpp:521
msgid "&Audio Settings"
msgstr "サウンド設定(&A)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175
msgid "&Auto Update:"
msgstr "自動更新(&A)"
#: Source/Core/DolphinQt/MenuBar.cpp:536
msgid "&Automatic Start"
msgstr "&Automatic Start"
#: Source/Core/DolphinQt/MenuBar.cpp:193
msgid "&Boot from DVD Backup"
msgstr "DVDバックアップから起動(&B)"
#: Source/Core/DolphinQt/MenuBar.cpp:468
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinQt/MenuBar.cpp:580
msgid "&Bug Tracker"
msgstr "バグトラッカー(&B)"
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "キャンセル(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:230
msgid "&Cheats Manager"
msgstr "チートマネージャ(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:590
msgid "&Check for Updates..."
msgstr "Dolphinのアップデート(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:945
msgid "&Clear Symbols"
msgstr "&Clear Symbols"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "クローン(&C)..."
#: Source/Core/DolphinQt/MenuBar.cpp:433
msgid "&Code"
msgstr "&Code"
#: Source/Core/DolphinQt/MenuBar.cpp:523
msgid "&Controller Settings"
msgstr "コントローラ設定(&C)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:471
msgid "&Copy address"
msgstr "&Copy address"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:96
msgid "&Create..."
msgstr "作成(&C)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:83
msgid "&Delete"
msgstr "削除(&D)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:265
msgid "&Delete Watch"
msgstr "&Delete Watch"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76
msgid "&Edit Code..."
msgstr "コードを編集...(&E)"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "編集...(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:212
msgid "&Eject Disc"
msgstr "ディスクの取り出し(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:311
msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:84
msgid "&Export..."
msgstr "エクスポート(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:206
msgid "&File"
msgstr "ファイル(&F)"
#: Source/Core/DolphinQt/MenuBar.cpp:543
msgid "&Font..."
msgstr "&Font..."
#: Source/Core/DolphinQt/MenuBar.cpp:317
msgid "&Frame Advance"
msgstr "Frame Advance(&F)"
#: Source/Core/DolphinQt/MenuBar.cpp:947
msgid "&Generate Symbols From"
msgstr "&Generate Symbols From"
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "&GitHub Repository"
msgstr "GitHub リポジトリ(&G)"
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "&Graphics Settings"
msgstr "グラフィック設定(&G)"
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "&Help"
msgstr "ヘルプ(&H)"
#: Source/Core/DolphinQt/MenuBar.cpp:524
msgid "&Hotkey Settings"
msgstr "ホットキーのカスタマイズ(&H)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:86
msgid "&Import..."
msgstr "インポート...(&I)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:494
msgid "&Insert blr"
msgstr "&Insert blr"
#: Source/Core/DolphinQt/MenuBar.cpp:493
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114
msgid "&Language:"
msgstr "UIの言語(&L):"
#: Source/Core/DolphinQt/MenuBar.cpp:334
msgid "&Load State"
msgstr "ステートロード(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:953
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinQt/MenuBar.cpp:425
msgid "&Lock Widgets In Place"
msgstr "ツールバーの位置を固定(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:477
msgid "&Memory"
msgstr "&Memory"
#: Source/Core/DolphinQt/MenuBar.cpp:717
msgid "&Movie"
msgstr "記録(&M)"
#: Source/Core/DolphinQt/MenuBar.cpp:485
msgid "&Network"
msgstr "&Network"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:95
#: Source/Core/DolphinQt/MenuBar.cpp:207
msgid "&Open..."
msgstr "開く(&O)"
#: Source/Core/DolphinQt/MenuBar.cpp:516
msgid "&Options"
msgstr "設定(&O)"
#: Source/Core/DolphinQt/MenuBar.cpp:973
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Functions"
#: Source/Core/DolphinQt/MenuBar.cpp:313
msgid "&Pause"
msgstr "一時停止(&P)"
#: Source/Core/DolphinQt/MenuBar.cpp:312
msgid "&Play"
msgstr "開始(&P)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
msgid "&Properties"
msgstr "プロパティ(&P)"
#: Source/Core/DolphinQt/MenuBar.cpp:732
msgid "&Read-Only Mode"
msgstr "読み込み専用(&R)"
#: Source/Core/DolphinQt/MenuBar.cpp:441
msgid "&Registers"
msgstr "&Registers"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr "削除(&R)"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77
msgid "&Remove Code"
msgstr "コードを削除(&R)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:483
msgid "&Rename symbol"
msgstr "&Rename symbol"
#: Source/Core/DolphinQt/MenuBar.cpp:315
msgid "&Reset"
msgstr "リセット(&R)"
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "&Resource Pack Manager"
msgstr "リソースパックマネージャー(&R)"
#: Source/Core/DolphinQt/MenuBar.cpp:954
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160
msgid "&Speed Limit:"
msgstr "速度制限(&S):"
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Stop"
msgstr "停止(&S)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:118
msgid "&Theme:"
msgstr "テーマ(&T):"
#: Source/Core/DolphinQt/MenuBar.cpp:450
msgid "&Threads"
msgstr "&Threads"
#: Source/Core/DolphinQt/MenuBar.cpp:224
msgid "&Tools"
msgstr "ツール(&T)"
#: Source/Core/DolphinQt/MenuBar.cpp:399
msgid "&View"
msgstr "表示(&V)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:460
msgid "&Watch"
msgstr "&Watch"
#: Source/Core/DolphinQt/MenuBar.cpp:569
msgid "&Website"
msgstr "公式Webサイト(&W)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:294
msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1225
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' not found, no symbol names generated"
#: Source/Core/DolphinQt/MenuBar.cpp:1349
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' not found, scanning for common functions instead"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:136
msgid "(None)"
msgstr "なし"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:136
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:177
msgid "(off)"
msgstr "オフ"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253
msgid "* Multiply"
msgstr "* Multiply(乗算)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256
msgid "+ Add"
msgstr "+ Add(加算)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid ", Comma"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257
msgid "- Subtract"
msgstr "- Subtract(減算)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:331
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:716
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254
msgid "/ Divide"
msgstr "/ Divide(除算)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31
msgid "128 Mbit (2043 blocks)"
msgstr "128 Mbit (2043 ブロック)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "16 Mbit (251 blocks)"
msgstr "16 Mbit (251 ブロック)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110
msgid "16-bit"
msgstr "16 ビット"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "16-bit Integer"
msgstr "16-bit 整数"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "32 Mbit (507 blocks)"
msgstr "32 Mbit (507 ブロック)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111
msgid "32-bit"
msgstr "32 ビット"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "32-bit Integer"
msgstr "32-bit 整数"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:343
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:425
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:345
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D深度"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "4 Mbit (59 blocks)"
msgstr "4 Mbit (59 ブロック)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "64 Mbit (1019 blocks)"
msgstr "64 Mbit (1019 ブロック)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "8 Mbit (123 blocks)"
msgstr "8 Mbit (123 ブロック)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109
msgid "8-bit"
msgstr "8 ビット"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "8-bit Integer"
msgstr "8-bit 整数"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:59
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259
msgid "< Less-than"
msgstr "< Less-than(より小さい)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
msgid "<Nothing>"
msgstr "なし"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:70
msgid "<System Language>"
msgstr "<システムの言語>"
#: Source/Core/DolphinQt/Updater.cpp:49
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>Dolphinの最新版が公開されています! </h2>Dolphin %1 がダウンロード可能で"
"す。現在のバージョン ( %2 )<br> 更新を行いますか?<br><h4>更新履歴:</h4>"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258
msgid "> Greater-than"
msgstr "> Greater-than(より大きい)"
#: Source/Core/DolphinQt/MainWindow.cpp:1316
#: Source/Core/DolphinQt/MainWindow.cpp:1384
msgid "A NetPlay Session is already in progress!"
msgstr "ネットプレイのセッションは既に進行中です!"
#: Source/Core/Core/WiiUtils.cpp:132
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"既にNANDにこのタイトルの別バージョンがインストール\n"
"されているようです\n"
"インストール済のバージョン: %u\n"
"WADファイルのバージョン: %u\n"
"\n"
"このWADのバージョンで上書きしますか?元に戻すことはできません!"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:518
msgid "A disc is already about to be inserted."
msgstr "ディスクは既に挿入されています。"
#: Source/Core/DolphinQt/Main.cpp:228
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:825
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:370
msgid "A sync can only be triggered when a Wii game is running."
msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:116
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"注意:\n"
"\n"
"全プレイヤーは同じバージョンのDolphinを使用する必要があります。\n"
"全プレイヤーは同じSDカードを使用する必要があります。\n"
"DSP-LLEを使用する場合、全プレイヤーは同じDSP ROMを使用する必要があります。\n"
"ゲーム起動から先に進まない場合、デュアルコア動作を無効にして再度試してくださ"
"い。\n"
"直接接続の場合、ホスト側はUDPポートの開放が必要です。\n"
"\n"
"現在のところ、ネットプレイ上でのWiiリモコンの入力サポートは実験段階です。\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:199
msgid "AR Code"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "AR Codes"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/ConvertDialog.cpp:410
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr "中断"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50
msgid "Accelerometer"
msgstr "加速度"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "Action"
#: Source/Core/Core/ARDecrypt.cpp:473
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"コード復号化エラー:\n"
"パリティチェックに失敗\n"
"\n"
"問題のあるコード:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:528
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Add Code (%s)"
#: Source/Core/Core/ActionReplay.cpp:618
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Fill and Slide "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:406
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:466
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:673
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay エラー: 不正な値 (%08x) in Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:543
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません "
"(%s)\n"
"マスターコードは必要ありません。使用しないでください。"
#: Source/Core/Core/ActionReplay.cpp:248
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "エラー: 無効なコード ライン: %s"
#: Source/Core/Core/ActionReplay.cpp:784
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: 条件付きコード: 不正なサイズ %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:752
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: 不正な種類の通常コード %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:808
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: 通常コード %i: 不正なサブタイプ %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: 通常コード 0: 不正なサブタイプ %08x (%s)"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr "ネットプレイ:チャットをアクティブ"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Active"
msgstr "Active"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161
msgid "Active thread queue"
msgstr "Active thread queue"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176
msgid "Active threads"
msgstr "Active threads"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "タップが接続されています"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
msgid "Adapter:"
msgstr "ビデオカード:"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "追加"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add &breakpoint"
msgstr "Add &breakpoint"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:33
msgid "Add New DSU Server"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "USBデバイスを追加"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr "Add a Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr "Add a Memory Breakpoint"