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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Dario_ff <dariosamo@gmail.com>, 2011
# Petiso_Carambanal <diegoae@gmail.com>, 2013
# dfersd01 <dfersd@yahoo.com>, 2013
# Puniasterus <puniasterus@gmail.com>, 2013-2014
# Puniasterus <puniasterus@gmail.com>, 2013
# Sithdown <afdezmnez@gmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-02-05 00:00+0000\n"
"PO-Revision-Date: 2014-02-05 08:16+0000\n"
"Last-Translator: delroth <delroth@gmail.com>\n"
"Language-Team: Spanish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/es/)\n"
"Language: es\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/CheatsWindow.cpp:518
msgid " (too many to display)"
msgstr "(demasiados para mostrar)"
#: Source/Core/DolphinWX/NetWindow.cpp:295
#: Source/Core/DolphinWX/NetWindow.cpp:528
#: Source/Core/DolphinWX/NetWindow.cpp:565
msgid " Game : "
msgstr " Juego:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
msgid "! NOT"
msgstr "! NO"
#: Source/Core/Core/HW/GCMemcard.cpp:26
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" no existe.\n"
"¿Crear una nueva tarjeta de memoria de 16 MB?"
#: Source/Core/Core/CoreParameter.cpp:146
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" no es un archivo GCM/ISO válido, o no es una ISO GC/Wii."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:730
#, c-format
msgid "%08X: "
msgstr "%08X:"
#: Source/Core/DolphinWX/MemcardManager.cpp:183
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:120
#, c-format
msgid "%d samples"
msgstr "muestras %d"
#: Source/Core/VideoBackends/D3D/main.cpp:119
#, c-format
msgid "%d samples (quality level %d)"
msgstr "muestras %d (nivel de calidad %d)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:167
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:339
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s ya existe. ¿Sobrescribir?"
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s falló al ser \"scrubbed\". Probablemente la imagen esté corrupta."
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s falló al cargar como una tarjeta de memoria.\n"
"El tamaño de la tarjeta no es válido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:66
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s falló al cargar como una tarjeta de memoria.\n"
"El tamaño de la tarjeta no es válido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:46
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s falló al cargar como una tarjeta de memoria.\n"
"El fichero no es suficientemente grande para ser un fichero de tarjeta de "
"memoria válido(0x%x bytes)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:412
#, c-format
msgid "%s failed to open"
msgstr "Fallo al abrir %s"
#: Source/Core/Core/x64MemTools.cpp:154
#, c-format
msgid "%s failed: kr=%x"
msgstr "%s falló: kr=%x"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:405
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s es un archivo de 0 bytes"
#: Source/Core/DiscIO/CompressedBlob.cpp:147
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "¡%s ya está comprimido! No puede comprimirse más."
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:390
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
"%s es muy largo para el nombre del archivo, la cantidad máxima de caracteres "
"es 45"
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#, c-format
msgid "%sDelete%s"
msgstr "%sEliminar%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:187
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:185
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:763
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Bloques libres; %u entradas de dir. libres"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:544
msgid "&& AND"
msgstr "&& Y"
#: Source/Core/DolphinWX/FrameTools.cpp:303
msgid "&About..."
msgstr "&Acerca de..."
#: Source/Core/DolphinWX/FrameTools.cpp:100
msgid "&Boot from DVD Drive..."
msgstr "&Iniciar desde unidad de DVD..."
#: Source/Core/DolphinWX/FrameTools.cpp:235
msgid "&Breakpoints"
msgstr "&Puntos de partida"
#: Source/Core/DolphinWX/FrameTools.cpp:111
msgid "&Browse for ISOs..."
msgstr "&Buscar ISO en..."
#: Source/Core/DolphinWX/FrameTools.cpp:195
msgid "&Cheats Manager"
msgstr "Administrador de &trucos"
#: Source/Core/DolphinWX/FrameTools.cpp:179
msgid "&DSP Settings"
msgstr "&Configuración DSP"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "&Delete ISO..."
msgstr "&Borrar ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
msgid "&Delete selected ISOs..."
msgstr "&Borrar ISO seleccionadas..."
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Emulation"
msgstr "&Emulación"
#: Source/Core/DolphinWX/FrameTools.cpp:114
msgid "&File"
msgstr "&Archivo"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "&Frame Advance"
msgstr "Avanzar &frame"
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "&Fullscreen"
msgstr "&Pantalla completa"
#: Source/Core/DolphinWX/FrameTools.cpp:178
msgid "&Graphics Settings"
msgstr "&Configuración gráfica"
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "&Help"
msgstr "&Ayuda"
#: Source/Core/DolphinWX/FrameTools.cpp:182
msgid "&Hotkey Settings"
msgstr "&Configuración de atajos"
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:149
msgid "&Load State"
msgstr "&Cargar estado"
#: Source/Core/DolphinWX/FrameTools.cpp:192
msgid "&Memcard Manager (GC)"
msgstr "&Administrador de tarjetas de memoria (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:236
msgid "&Memory"
msgstr "&Memoria"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/FrameTools.cpp:188
msgid "&Options"
msgstr "&Opciones"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "&Pause"
msgstr "&Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "&Play"
msgstr "&Jugar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "&Properties"
msgstr "&Propiedades"
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "&Read-only mode"
msgstr "&Modo de solo lectura"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "&Refresh List"
msgstr "&Actualizar lista"
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Registers"
msgstr "&Registros"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "&Reset"
msgstr "&Reiniciar"
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Sound"
msgstr "&Sonido"
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "&Stop"
msgstr "&Detener"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "&Tools"
msgstr "&Herramientas"
#: Source/Core/DolphinWX/FrameTools.cpp:239
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/FrameTools.cpp:288
msgid "&View"
msgstr "&Vista"
#: Source/Core/DolphinWX/FrameTools.cpp:181
msgid "&Wiimote Settings"
msgstr "&Configuración de Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
msgid "'"
msgstr "'"
#: Source/Core/DolphinWX/PHackSettings.cpp:46
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/PHackSettings.cpp:41
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/PHackSettings.cpp:86
msgid "(UNKNOWN)"
msgstr "(DESCONOCIDO)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:382
msgid "(off)"
msgstr "(off)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:545
msgid "+ ADD"
msgstr "+ ADD"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:663
msgid "0x44"
msgstr "0x44"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:344
msgid "1.5x Native (960x792)"
msgstr "1.5x Nativo (960x792)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:147
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:344
msgid "1x Native (640x528)"
msgstr "1x Nativo (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:345
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Nativo (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:344
msgid "2x Native (1280x1056)"
msgstr "2x Nativo (1280x1056)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:148
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
msgid "3D Vision"
msgstr "Visión 3D"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:345
msgid "3x Native (1920x1584)"
msgstr "3x Nativo (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:345
msgid "4x Native (2560x2112)"
msgstr "4x Nativo (2560x2112)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:146
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:30
msgid "<Insert name here>"
msgstr "<Insertar nombre aquí>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:260
msgid "<No resolutions found>"
msgstr "<No se encontraron resoluciones>"
#: Source/Core/DolphinWX/ConfigMain.cpp:87
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
msgid "<Press Key>"
msgstr "<Pulsa una tecla>"
#: Source/Core/DolphinWX/ConfigMain.cpp:290
msgid "<System>"
msgstr "<Sistema>"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:704
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/NetWindow.cpp:234
#: Source/Core/DolphinWX/NetWindow.cpp:270
msgid "A NetPlay window is already open!!"
msgstr "¡¡Una ventana de NetPlay ya está abierta!!"
#: Source/Core/DolphinWX/CheatsWindow.cpp:372
#: Source/Core/DolphinWX/CheatsWindow.cpp:406
msgid "A game is not currently running."
msgstr "Ningún juego está emulándose actualmente."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:86
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"No se ha podido encontrar un dispositivo de Bluetooth soportado.\n"
"Tendrás que emparejar manualmente tus Wiimotes."
#: Source/Core/DolphinWX/NetWindow.cpp:104
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - Enable Dual Core [OFF]\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Framelimit NOT set to [Audio]\n"
" - Manually set the extensions for each wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"
msgstr ""
"ALERTA:\n"
"\n"
"Netplay solo funcionará adecuadamente con la siguiente configuración:\n"
"- Doble núcleo [OFF]\n"
"- ¡El motor de emulación DSP debe ser el mismo en todos los ordenadores!\n"
"- DSP en proceso dedicado [OFF]\n"
"- Límite de fotogramas NO ajustado a [Audio]\n"
"- Configurar manualmente el número exacto de controladores que se usarán en "
"[Controlador estándar]\n"
"\n"
"Todos los jugadores deben intentar tener la misma versión de Dolphin y la "
"misma configuración.\n"
"Todas las tarjetas de memoria deben ser idénticas entre los jugadores o "
"deshabilitadas.\n"
"El soporte para Wiimote es terrible probablemente. No lo uses\n"
"\n"
"¡El anfitrión debe tener los puertos abiertos/reenviados!\n"
#: Source/Core/DolphinWX/ConfigMain.cpp:95
#: Source/Core/DolphinWX/ConfigMain.cpp:100
msgid "AM-Baseboard"
msgstr "Placa base AM"
#: Source/Core/DolphinWX/ISOProperties.cpp:332
#: Source/Core/DolphinWX/CheatsWindow.cpp:104
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/AboutDolphin.h:21
msgid "About Dolphin"
msgstr "Acerca de Dolphin"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aceleración"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Accuracy:"
msgstr "Exactitud:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"Permite emular con precisión las copias EFB.\n"
"Algunos juegos dependen de esto para algunos efectos gráficos o "
"funcionalidad del juego.\n"
"\n"
"Si no estás seguro, elige EFB a textura."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:275
msgid "Action"
msgstr "Acción"
#: Source/Core/Core/ARDecrypt.cpp:469
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Error de descrifrado de código Action Replay:\n"
"Falló la comprobación de paridad\n"
"\n"
"Código culpable:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:662
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en "
"Añadido de código (%s)"
#: Source/Core/Core/ActionReplay.cpp:750
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Fill "
"and Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:542
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en "
"escritura y llenado de RAM (%s)"
#: Source/Core/Core/ActionReplay.cpp:602
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en "
"Escribir con el puntero (%s)"
#: Source/Core/Core/ActionReplay.cpp:797
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Error de Action Replay: Valor no válido (%08x) en copia de la memoria (%s)"
#: Source/Core/Core/ActionReplay.cpp:677
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Error de Action Replay: Código Maestro y Escribir a CCXXXXXX no han sido "
"implementados (%s)\n"
"Los códigos maestros no son necesarios. No los uses."
#: Source/Core/Core/ActionReplay.cpp:187
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Error de Action Replay: Línea de código AR no válida: %s"
#: Source/Core/Core/ActionReplay.cpp:867
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Error de Action Replay: Código condicional: Tamaño no válido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:940
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Error de Action Replay: Tipo de Código Normal no válido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:891
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Código Normal %i: Subtipo no válido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:833
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Código Normal 0: Subtipo no válido %08x (%s)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/WXInputBase.cpp:63
#: Source/Core/DolphinWX/PatchAddEdit.cpp:63
msgid "Add"
msgstr "Añadir"
#: Source/Core/DolphinWX/ISOProperties.cpp:1361
msgid "Add ActionReplay Code"
msgstr "Añadir código ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:1282
msgid "Add Patch"
msgstr "Añadir parche"
#: Source/Core/DolphinWX/FrameAui.cpp:528
msgid "Add new pane"
msgstr "Añadir nueva ventana"
#: Source/Core/DolphinWX/ISOProperties.cpp:437
#: Source/Core/DolphinWX/ISOProperties.cpp:459
#: Source/Core/DolphinWX/ConfigMain.cpp:803
msgid "Add..."
msgstr "Añadir..."
#: Source/Core/DolphinWX/NetWindow.cpp:85
msgid "Address :"
msgstr "Dirección:"
#: Source/Core/DolphinWX/PHackSettings.cpp:45
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Añade el valor especificado al parámetro zFar.\n"
"Dos maneras de expresar valores de coma flotante.\n"
"Ejemplo: introduciendo \"200\" o \"0.0002\" directamente, produce efectos "
"iguales, el valor adquirido será \"0.0002\"\n"
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
"\n"
"NOTA: Consulta LogWindow/Consola para ver los valores adquiridos."
#: Source/Core/DolphinWX/PHackSettings.cpp:40
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Añade el valor especificado al parámetro zNear.\n"
"Dos maneras de expresar valores de coma flotante.\n"
"Ejemplo: introduciendo \"200\" o \"0.0002\" directamente, produce efectos "
"iguales, el valor adquirido será \"0.0002\"\n"
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
"\n"
"NOTA: Consulta LogWindow/Consola para ver los valores adquiridos."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:780
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajusta la presión requerida del control analógico para activar los botones."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
msgid "Advanced"
msgstr "Avanzado"
#: Source/Core/DolphinWX/ConfigMain.cpp:568
msgid "Advanced Settings"
msgstr "Configuración avanzada"
#: Source/Core/DolphinWX/FrameTools.cpp:619
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Todos los archivos de GC/Wii (elf, dol, gcm, iso, wbfs, ciso, wad)"
#: Source/Core/DolphinWX/ConfigMain.cpp:808
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr "Todas las imágenes de GC/Wii (gcm, iso, wbfs, ciso, gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
msgid "All Gamecube GCM files (gcm)"
msgstr "Todos los archivos Gamecube GCM (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1480
#: Source/Core/DolphinWX/FrameTools.cpp:1494
msgid "All Save States (sav, s##)"
msgstr "Todos los estados guardados (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
msgid "All Wii ISO files (iso)"
msgstr "Todos los archivos ISO de Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)"
#: Source/Core/DolphinWX/ConfigMain.cpp:108
msgid "All files (*.*)|*.*"
msgstr "Todos los archivos (*.*)|*.*"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:271
msgid "Analyze"
msgstr "Analizar"
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Angle"
msgstr "Ángulo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:373
msgid "Anisotropic Filtering:"
msgstr "Filtro anisotrópico:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:356
msgid "Anti-Aliasing:"
msgstr "Antialias:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader tiene tamaño incorrecto... ¿Es realmente un apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:292
msgid "Apploader unable to load from file"
msgstr "Apploader no puede cargar desde el archivo"
#: Source/Core/DolphinWX/ConfigMain.cpp:833
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/CheatsWindow.cpp:111
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplicar un efecto de posprocesamiento después de terminar un fotograma.\n"
"\n"
"Si no estás seguro, selecciona (off)."
#: Source/Core/DolphinWX/ConfigMain.cpp:291
msgid "Arabic"
msgstr "Árabe"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:653
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "¿Estás seguro de que quieres borrar \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"¿Seguro que quieres borrar estos archivos?\n"
"¡Desaparecerán para siempre!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!"
#: Source/Core/DolphinWX/ConfigMain.cpp:45
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (experimental)"
#: Source/Core/DolphinWX/ConfigMain.cpp:46
msgid "Arm JITIL (experimental)"
msgstr "Arm JITIL (experimental)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:283
#: Source/Core/DolphinWX/ConfigMain.cpp:781
msgid "Aspect Ratio:"
msgstr "Relación de aspecto:"
#: Source/Core/DolphinWX/FrameAui.cpp:58
msgid "At least one pane must remain open."
msgstr "Al menos una ventana debe permancer abierta."
#: Source/Core/DolphinWX/ConfigMain.cpp:249
#: Source/Core/DolphinWX/ConfigMain.cpp:540
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/ConfigMain.cpp:680
msgid "Audio Backend:"
msgstr "Motor de audio:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:28
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Error al abrir dispositivo AO.\n"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
#: Source/Core/DolphinWX/ConfigMain.cpp:248
msgid "Auto"
msgstr "Automático"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (múltiplo de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
msgid "Auto (Window Size)"
msgstr "Auto (tamaño de ventana)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid "Auto adjust Window Size"
msgstr "Autoajuste del tamaño de la ventana"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ajusta automáticamente el tamaño de la ventana a tu resolución interna.\n"
"\n"
"Si no estás seguro, déjala sin marcar."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:705
msgid "B"
msgstr "B"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
msgid "BP register "
msgstr "Registro BP"
#: Source/Core/DolphinWX/WXInputBase.cpp:14
msgid "Back"
msgstr "Atrás"
#: Source/Core/DolphinWX/ConfigMain.cpp:684
msgid "Backend Settings"
msgstr "Configuración del motor"
#: Source/Core/VideoBackends/Software/VideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:209
msgid "Backend:"
msgstr "Motor:"
#: Source/Core/Core/HW/GCPadEmu.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:315
msgid "Background Input"
msgstr "Entrada sin foco"
#: Source/Core/InputCommon/ControllerEmu.cpp:183
msgid "Backward"
msgstr "Atrás"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:307
msgid "Bad File Header"
msgstr "Cabecera de archivo incorrecta"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:61
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:295
#: Source/Core/DolphinWX/MemcardManager.cpp:621
msgid "Banner"
msgstr "Imagen"
#: Source/Core/DolphinWX/ISOProperties.cpp:569
msgid "Banner Details"
msgstr "Detalles de la imagen"
#: Source/Core/DolphinWX/ISOProperties.cpp:531
msgid "Banner:"
msgstr "Imagen:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/ConfigMain.cpp:562
msgid "Basic Settings"
msgstr "Configuración básica"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Bajo"
#: Source/Core/Core/HW/GCMemcard.cpp:142
msgid "Block Allocation Table checksum failed"
msgstr "La suma de verificación de la tabla de localización de bloques falló"
#: Source/Core/DolphinWX/MemcardManager.cpp:625
msgid "Blocks"
msgstr "Bloques"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Azul izquierda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Azul derecha"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:105
#: Source/Core/DolphinWX/ConfigMain.cpp:274
msgid "Bottom"
msgstr "Inferior"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:217
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controles asignados: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Broken"
msgstr "Roto"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse"
msgstr "Buscar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:248
msgid "Browse for a directory to add"
msgstr "Busca un directorio para añadir"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse for an ISO directory..."
msgstr "Buscar un directorio de ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid "Browse for output directory"
msgstr "Busca un directorio de salida"
#: Source/Core/DolphinWX/NetWindow.cpp:351
msgid "Buffer:"
msgstr "Búfer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/DolphinWX/TASInputDlg.cpp:108
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:23
msgid "Buttons"
msgstr "Botones"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Salta la limpieza de la caché de la instrucción DCBZ. Normalmente deja esta "
"opción deshabilitada."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
msgid "C"
msgstr "C"
#: Source/Core/DolphinWX/TASInputDlg.cpp:65
msgid "C Stick"
msgstr "Stick C"
#: Source/Core/Core/HW/GCPadEmu.cpp:64
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP reg"
msgstr "Registro CP"
#: Source/Core/DolphinWX/ConfigMain.cpp:554
msgid "CPU Emulator Engine"
msgstr "Emulador de CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calcular la iluminación de los gráficos 3D por píxel en lugar de por "
"vértice.\n"
"Disminuye la velocidad de emulación en un pequeño porcentaje (dependiendo de "
"la GPU).\n"
"Esto generalmente es una mejora segura, pero a veces puede causar "
"problemas.\n"
"\n"
"Si no estás seguro, déjala sin marcar."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1847
#, c-format
msgid "Can't find WiiMote by connection handle %02x"
msgstr "No se puede encontrar un WiiMote por el gestor de conexión %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:676
#: Source/Core/Core/HW/DVDInterface.cpp:686
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "No se puede leer del DVD_Plugin - DVD-Interface: Error Fatal"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
#: Source/Core/DolphinWX/CheatsWindow.cpp:113
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:126
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:221
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:283
#, c-format