Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #1307 from comex/bitset
Higher level bitset wrapper
- Loading branch information
Showing
31 changed files
with
493 additions
and
308 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,166 @@ | ||
// This file is under the public domain. | ||
|
||
#pragma once | ||
|
||
#include <initializer_list> | ||
#include <type_traits> | ||
#include "CommonTypes.h" | ||
|
||
// Helper functions: | ||
|
||
#ifdef _WIN32 | ||
template <typename T> | ||
static inline int CountSetBits(T v) | ||
{ | ||
// from https://graphics.stanford.edu/~seander/bithacks.html | ||
// GCC has this built in, but MSVC's intrinsic will only emit the actual | ||
// POPCNT instruction, which we're not depending on | ||
v = v - ((v >> 1) & (T)~(T)0/3); | ||
v = (v & (T)~(T)0/15*3) + ((v >> 2) & (T)~(T)0/15*3); | ||
v = (v + (v >> 4)) & (T)~(T)0/255*15; | ||
return (T)(v * ((T)~(T)0/255)) >> (sizeof(T) - 1) * 8; | ||
} | ||
static inline int LeastSignificantSetBit(u32 val) | ||
{ | ||
unsigned long index; | ||
_BitScanForward(&index, val); | ||
return (int)index; | ||
} | ||
static inline int LeastSignificantSetBit(u64 val) | ||
{ | ||
unsigned long index; | ||
_BitScanForward64(&index, val); | ||
return (int)index; | ||
} | ||
#else | ||
static inline int CountSetBits(u32 val) { return __builtin_popcount(val); } | ||
static inline int CountSetBits(u64 val) { return __builtin_popcountll(val); } | ||
static inline int LeastSignificantSetBit(u32 val) { return __builtin_ctz(val); } | ||
static inline int LeastSignificantSetBit(u64 val) { return __builtin_ctzll(val); } | ||
#endif | ||
|
||
// namespace avoids conflict with OS X Carbon; don't use BitSet<T> directly | ||
namespace BS | ||
{ | ||
|
||
// Similar to std::bitset, this is a class which encapsulates a bitset, i.e. | ||
// using the set bits of an integer to represent a set of integers. Like that | ||
// class, it acts like an array of bools: | ||
// BitSet32 bs; | ||
// bs[1] = true; | ||
// but also like the underlying integer ([0] = least significant bit): | ||
// BitSet32 bs2 = ...; | ||
// bs = (bs ^ bs2) & BitSet32(0xffff); | ||
// The following additional functionality is provided: | ||
// - Construction using an initializer list. | ||
// BitSet bs { 1, 2, 4, 8 }; | ||
// - Efficiently iterating through the set bits: | ||
// for (int i : bs) | ||
// [i is the *index* of a set bit] | ||
// (This uses the appropriate CPU instruction to find the next set bit in one | ||
// operation.) | ||
// - Counting set bits using .Count() - see comment on that method. | ||
|
||
// TODO: use constexpr when MSVC gets out of the Dark Ages | ||
|
||
template <typename IntTy> | ||
class BitSet | ||
{ | ||
static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types"); | ||
public: | ||
// A reference to a particular bit, returned from operator[]. | ||
class Ref | ||
{ | ||
public: | ||
Ref(Ref&& other) : m_bs(other.m_bs), m_mask(other.m_mask) {} | ||
Ref(BitSet* bs, IntTy mask) : m_bs(bs), m_mask(mask) {} | ||
operator bool() const { return (m_bs->m_val & m_mask) != 0; } | ||
bool operator=(bool set) | ||
{ | ||
m_bs->m_val = (m_bs->m_val & ~m_mask) | (set ? m_mask : 0); | ||
return set; | ||
} | ||
private: | ||
BitSet* m_bs; | ||
IntTy m_mask; | ||
}; | ||
|
||
// A STL-like iterator is required to be able to use range-based for loops. | ||
class Iterator | ||
{ | ||
public: | ||
Iterator(const Iterator& other) : m_val(other.m_val), m_bit(other.m_bit) {} | ||
Iterator(IntTy val, int bit) : m_val(val), m_bit(bit) {} | ||
Iterator& operator=(Iterator other) { new (this) Iterator(other); return *this; } | ||
int operator*() { return m_bit; } | ||
Iterator& operator++() | ||
{ | ||
if (m_val == 0) | ||
{ | ||
m_bit = -1; | ||
} | ||
else | ||
{ | ||
int bit = LeastSignificantSetBit(m_val); | ||
m_val &= ~(1 << bit); | ||
m_bit = bit; | ||
} | ||
return *this; | ||
} | ||
Iterator operator++(int _) | ||
{ | ||
Iterator other(*this); | ||
++*this; | ||
return other; | ||
} | ||
bool operator==(Iterator other) const { return m_bit == other.m_bit; } | ||
bool operator!=(Iterator other) const { return m_bit != other.m_bit; } | ||
private: | ||
IntTy m_val; | ||
int m_bit; | ||
}; | ||
|
||
BitSet() : m_val(0) {} | ||
explicit BitSet(IntTy val) : m_val(val) {} | ||
BitSet(std::initializer_list<int> init) | ||
{ | ||
m_val = 0; | ||
for (int bit : init) | ||
m_val |= (IntTy)1 << bit; | ||
} | ||
|
||
static BitSet AllTrue(size_t count) | ||
{ | ||
return BitSet(count == sizeof(IntTy)*8 ? ~(IntTy)0 : (((IntTy)1 << count) - 1)); | ||
} | ||
|
||
Ref operator[](size_t bit) { return Ref(this, (IntTy)1 << bit); } | ||
const Ref operator[](size_t bit) const { return (*const_cast<BitSet*>(this))[bit]; } | ||
bool operator==(BitSet other) const { return m_val == other.m_val; } | ||
bool operator!=(BitSet other) const { return m_val != other.m_val; } | ||
BitSet operator|(BitSet other) const { return BitSet(m_val | other.m_val); } | ||
BitSet operator&(BitSet other) const { return BitSet(m_val & other.m_val); } | ||
BitSet operator^(BitSet other) const { return BitSet(m_val ^ other.m_val); } | ||
BitSet operator~() const { return BitSet(~m_val); } | ||
BitSet& operator|=(BitSet other) { return *this = *this | other; } | ||
BitSet& operator&=(BitSet other) { return *this = *this & other; } | ||
BitSet& operator^=(BitSet other) { return *this = *this ^ other; } | ||
operator u32() = delete; | ||
operator bool() { return m_val != 0; } | ||
|
||
// Warning: Even though on modern CPUs this is a single fast instruction, | ||
// Dolphin's official builds do not currently assume POPCNT support on x86, | ||
// so slower explicit bit twiddling is generated. Still should generally | ||
// be faster than a loop. | ||
unsigned int Count() const { return CountSetBits(m_val); } | ||
|
||
Iterator begin() const { Iterator it(m_val, 0); return ++it; } | ||
Iterator end() const { return Iterator(m_val, -1); } | ||
|
||
IntTy m_val; | ||
}; | ||
|
||
} | ||
|
||
typedef BS::BitSet<u32> BitSet32; | ||
typedef BS::BitSet<u64> BitSet64; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.