Skip to content

Commit

Permalink
Config: Remove Core::DCBZ [bDCBZOFF] - obsolete
Browse files Browse the repository at this point in the history
This option completely disabled the DCBZ instruction. Users are toggling
this option in dolphin forks and using that same problematic config when
launching dolphin. Removing the option from dolphin will let the config be
ignored.
  • Loading branch information
booto committed Jul 20, 2018
1 parent 67872cd commit f88c46b
Show file tree
Hide file tree
Showing 8 changed files with 0 additions and 18 deletions.
4 changes: 0 additions & 4 deletions Source/Core/Core/BootManager.cpp
Expand Up @@ -77,7 +77,6 @@ struct ConfigCache
bool bFPRF; bool bFPRF;
bool bAccurateNaNs; bool bAccurateNaNs;
bool bMMU; bool bMMU;
bool bDCBZOFF;
bool bLowDCBZHack; bool bLowDCBZHack;
bool m_EnableJIT; bool m_EnableJIT;
bool bSyncGPU; bool bSyncGPU;
Expand Down Expand Up @@ -108,7 +107,6 @@ void ConfigCache::SaveConfig(const SConfig& config)
bFPRF = config.bFPRF; bFPRF = config.bFPRF;
bAccurateNaNs = config.bAccurateNaNs; bAccurateNaNs = config.bAccurateNaNs;
bMMU = config.bMMU; bMMU = config.bMMU;
bDCBZOFF = config.bDCBZOFF;
m_EnableJIT = config.m_DSPEnableJIT; m_EnableJIT = config.m_DSPEnableJIT;
bSyncGPU = config.bSyncGPU; bSyncGPU = config.bSyncGPU;
bFastDiscSpeed = config.bFastDiscSpeed; bFastDiscSpeed = config.bFastDiscSpeed;
Expand Down Expand Up @@ -148,7 +146,6 @@ void ConfigCache::RestoreConfig(SConfig* config)
config->bFPRF = bFPRF; config->bFPRF = bFPRF;
config->bAccurateNaNs = bAccurateNaNs; config->bAccurateNaNs = bAccurateNaNs;
config->bMMU = bMMU; config->bMMU = bMMU;
config->bDCBZOFF = bDCBZOFF;
config->bLowDCBZHack = bLowDCBZHack; config->bLowDCBZHack = bLowDCBZHack;
config->m_DSPEnableJIT = m_EnableJIT; config->m_DSPEnableJIT = m_EnableJIT;
config->bSyncGPU = bSyncGPU; config->bSyncGPU = bSyncGPU;
Expand Down Expand Up @@ -248,7 +245,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot)
core_section->Get("FPRF", &StartUp.bFPRF, StartUp.bFPRF); core_section->Get("FPRF", &StartUp.bFPRF, StartUp.bFPRF);
core_section->Get("AccurateNaNs", &StartUp.bAccurateNaNs, StartUp.bAccurateNaNs); core_section->Get("AccurateNaNs", &StartUp.bAccurateNaNs, StartUp.bAccurateNaNs);
core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU); core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU);
core_section->Get("DCBZ", &StartUp.bDCBZOFF, StartUp.bDCBZOFF);
core_section->Get("LowDCBZHack", &StartUp.bLowDCBZHack, StartUp.bLowDCBZHack); core_section->Get("LowDCBZHack", &StartUp.bLowDCBZHack, StartUp.bLowDCBZHack);
core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU); core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed); core_section->Get("FastDiscSpeed", &StartUp.bFastDiscSpeed, StartUp.bFastDiscSpeed);
Expand Down
1 change: 0 additions & 1 deletion Source/Core/Core/Config/MainSettings.cpp
Expand Up @@ -79,7 +79,6 @@ const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE{{System::Main, "Core", "SyncGpu
-200000}; -200000};
const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f}; const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK{{System::Main, "Core", "SyncGpuOverclock"}, 1.0f};
const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false}; const ConfigInfo<bool> MAIN_FAST_DISC_SPEED{{System::Main, "Core", "FastDiscSpeed"}, false};
const ConfigInfo<bool> MAIN_DCBZ{{System::Main, "Core", "DCBZ"}, false};
const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false}; const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK{{System::Main, "Core", "LowDCBZHack"}, false};
const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false}; const ConfigInfo<bool> MAIN_FPRF{{System::Main, "Core", "FPRF"}, false};
const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false}; const ConfigInfo<bool> MAIN_ACCURATE_NANS{{System::Main, "Core", "AccurateNaNs"}, false};
Expand Down
1 change: 0 additions & 1 deletion Source/Core/Core/Config/MainSettings.h
Expand Up @@ -58,7 +58,6 @@ extern const ConfigInfo<int> MAIN_SYNC_GPU_MAX_DISTANCE;
extern const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE; extern const ConfigInfo<int> MAIN_SYNC_GPU_MIN_DISTANCE;
extern const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK; extern const ConfigInfo<float> MAIN_SYNC_GPU_OVERCLOCK;
extern const ConfigInfo<bool> MAIN_FAST_DISC_SPEED; extern const ConfigInfo<bool> MAIN_FAST_DISC_SPEED;
extern const ConfigInfo<bool> MAIN_DCBZ;
extern const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK; extern const ConfigInfo<bool> MAIN_LOW_DCBZ_HACK;
extern const ConfigInfo<bool> MAIN_FPRF; extern const ConfigInfo<bool> MAIN_FPRF;
extern const ConfigInfo<bool> MAIN_ACCURATE_NANS; extern const ConfigInfo<bool> MAIN_ACCURATE_NANS;
Expand Down
2 changes: 0 additions & 2 deletions Source/Core/Core/ConfigManager.cpp
Expand Up @@ -533,7 +533,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
core->Get("SyncGpuMinDistance", &iSyncGpuMinDistance, -200000); core->Get("SyncGpuMinDistance", &iSyncGpuMinDistance, -200000);
core->Get("SyncGpuOverclock", &fSyncGpuOverclock, 1.0f); core->Get("SyncGpuOverclock", &fSyncGpuOverclock, 1.0f);
core->Get("FastDiscSpeed", &bFastDiscSpeed, false); core->Get("FastDiscSpeed", &bFastDiscSpeed, false);
core->Get("DCBZ", &bDCBZOFF, false);
core->Get("LowDCBZHack", &bLowDCBZHack, false); core->Get("LowDCBZHack", &bLowDCBZHack, false);
core->Get("FPRF", &bFPRF, false); core->Get("FPRF", &bFPRF, false);
core->Get("AccurateNaNs", &bAccurateNaNs, false); core->Get("AccurateNaNs", &bAccurateNaNs, false);
Expand Down Expand Up @@ -758,7 +757,6 @@ void SConfig::LoadDefaults()
#else #else
bMMU = false; bMMU = false;
#endif #endif
bDCBZOFF = false;
bLowDCBZHack = false; bLowDCBZHack = false;
iBBDumpPort = -1; iBBDumpPort = -1;
bSyncGPU = false; bSyncGPU = false;
Expand Down
1 change: 0 additions & 1 deletion Source/Core/Core/ConfigManager.h
Expand Up @@ -122,7 +122,6 @@ struct SConfig
bool bRunCompareClient = false; bool bRunCompareClient = false;


bool bMMU = false; bool bMMU = false;
bool bDCBZOFF = false;
bool bLowDCBZHack = false; bool bLowDCBZHack = false;
int iBBDumpPort = 0; int iBBDumpPort = 0;
bool bFastDiscSpeed = false; bool bFastDiscSpeed = false;
Expand Down
Expand Up @@ -502,11 +502,6 @@ void Interpreter::dcbtst(UGeckoInstruction inst)


void Interpreter::dcbz(UGeckoInstruction inst) void Interpreter::dcbz(UGeckoInstruction inst)
{ {
// DCBZOFF is a hack to fix certain games which would otherwise require
// accurate L2 emulation.
if (SConfig::GetInstance().bDCBZOFF)
return;

const u32 dcbz_addr = Helper_Get_EA_X(inst); const u32 dcbz_addr = Helper_Get_EA_X(inst);


if (!HID0.DCE) if (!HID0.DCE)
Expand Down
2 changes: 0 additions & 2 deletions Source/Core/Core/PowerPC/Jit64/Jit_LoadStore.cpp
Expand Up @@ -330,8 +330,6 @@ void Jit64::dcbz(UGeckoInstruction inst)
{ {
INSTRUCTION_START INSTRUCTION_START
JITDISABLE(bJITLoadStoreOff); JITDISABLE(bJITLoadStoreOff);
if (SConfig::GetInstance().bDCBZOFF)
return;
FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack); FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack);


int a = inst.RA; int a = inst.RA;
Expand Down
2 changes: 0 additions & 2 deletions Source/Core/Core/PowerPC/JitArm64/JitArm64_LoadStore.cpp
Expand Up @@ -630,8 +630,6 @@ void JitArm64::dcbz(UGeckoInstruction inst)
{ {
INSTRUCTION_START INSTRUCTION_START
JITDISABLE(bJITLoadStoreOff); JITDISABLE(bJITLoadStoreOff);
if (SConfig::GetInstance().bDCBZOFF)
return;
FALLBACK_IF(jo.memcheck); FALLBACK_IF(jo.memcheck);
FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack); FALLBACK_IF(SConfig::GetInstance().bLowDCBZHack);


Expand Down

0 comments on commit f88c46b

Please sign in to comment.