/
tank_armor.json
112 lines (112 loc) · 2.37 KB
/
tank_armor.json
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{
"base_spec": "/pa/units/land/base_vehicle/base_vehicle.json",
"display_name": "!LOC(units:inferno.message):Inferno",
"description": "!LOC(units:flame_tank_short_ranged_heavy_armored_vehicle.message):Flame tank- Short ranged, heavy armored vehicle.",
"max_health": 1000,
"build_metal_cost": 225,
"attachable": {
"offsets": {
"root": [
0,
0,
0
],
"head": [
0,
0,
4.3
]
}
},
"unit_types": [
"UNITTYPE_Tank",
"UNITTYPE_Heavy",
"UNITTYPE_Mobile",
"UNITTYPE_Offense",
"UNITTYPE_Land",
"UNITTYPE_Basic",
"UNITTYPE_FactoryBuild"
],
"transportable": {
"size": 1
},
"guard_layer": "WL_LandHorizontal",
"navigation": {
"type": "land-small",
"acceleration": 100,
"brake": 100,
"move_speed": 10,
"turn_speed": 180,
"group_preference": "front"
},
"physics": {
"radius": 4.5,
"push_class": 80
},
"recon": {
"observer": {
"items": [
{
"layer": "surface_and_air",
"channel": "sight",
"shape": "capsule",
"radius": 100
},
{
"layer": "underwater",
"channel": "sight",
"shape": "capsule",
"radius": 100
}
]
}
},
"model": {
"filename": "/pa/units/land/tank_armor/tank_armor.papa",
"animtree": "/pa/anim/anim_trees/tank_armor_anim_tree.json",
"arrows": 5
},
"tools": [
{
"spec_id": "/pa/units/land/tank_armor/tank_armor_tool_weapon.json",
"aim_bone": "bone_turret",
"muzzle_bone": "socket_muzzle"
}
],
"events": {
"build_complete": {
"audio_cue": "/SE/Build_Complete/veh"
},
"fired": {
"audio_cue": "/SE/Weapons/veh/tank_flame",
"effect_spec": "/mod/inferno/spark_muzzle_flash.pfx socket_muzzle"
},
"died": {
"audio_cue": "/SE/Death/Veh",
"effect_scale": 1.4
}
},
"audio": {
"loops": {
"move": {
"cue": "/SE/Movement/veh/tank_inferno_loop",
"flag": "vel_changed",
"should_start_func": "is_moving",
"should_stop_func": "is_not_moving"
}
},
"selection_response": {
"cue": "/SE/Selection/veh/tank_inferno"
}
},
"scrolling_uv": {
"scroll_rate": 0.71,
"uv_split": 0.881
},
"TEMP_texelinfo": 8.06901,
"mesh_bounds": [
5.5,
6,
4.3
]
}