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I have pretty basic setup where we use gltf-transform on client side to convert glb to gltf, which works fine for most cases but breaks for webp textures. So I am using the webp extension as shown here but it still gives me error saying Missing required extension, "EXT_texture_webp". Not sure if I am doing somthing wrong or its a bug.
Hi @Bhushan-Ctruh! When loading a document that contains extensions, you'll need to register the extension with the I/O class, before reading the file, as shown here:
I have pretty basic setup where we use gltf-transform on client side to convert glb to gltf, which works fine for most cases but breaks for webp textures. So I am using the webp extension as shown here but it still gives me error saying Missing required extension, "EXT_texture_webp". Not sure if I am doing somthing wrong or its a bug.
This is how I am using in my code base.
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