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main.go
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main.go
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package main
import (
"fmt"
"os"
g "github.com/AllenDang/giu"
"github.com/AllenDang/giu/imgui"
"github.com/donomii/menu"
)
func onQuit() {
os.Exit(0)
}
var name string
var first = false
func loop() {
pred := menu.Predict([]byte(name))
//label := g.Label("Hello world from giu")
x := float32(0.0)
y := float32(0.0)
width := float32(400.0)
height := float32(200.0)
flags := imgui.WindowFlagsNoTitleBar |
imgui.WindowFlagsNoCollapse |
imgui.WindowFlagsNoScrollbar |
imgui.WindowFlagsNoMove |
imgui.WindowFlagsMenuBar |
imgui.WindowFlagsNoResize
if flags&imgui.WindowFlagsNoMove != 0 && flags&imgui.WindowFlagsNoResize != 0 {
imgui.SetNextWindowPos(imgui.Vec2{X: x, Y: y})
imgui.SetNextWindowSize(imgui.Vec2{X: width, Y: height})
} else {
imgui.SetNextWindowPosV(imgui.Vec2{X: x, Y: y}, imgui.ConditionFirstUseEver, imgui.Vec2{X: 0, Y: 0})
imgui.SetNextWindowSizeV(imgui.Vec2{X: width, Y: height}, imgui.ConditionFirstUseEver)
}
thing := true
imgui.BeginV("Fuck you", &thing, int(flags))
if !first {
g.SetKeyboardFocusHereV(0)
first = true
}
//g.InputText("##name", 0, &name).Build()
g.InputTextV("##name", 0.0, &name, 0, func(x imgui.InputTextCallbackData) int32 { fmt.Printf("data: %+v\n", x); return 0 }, func() { fmt.Println("Changed!") }).Build()
for _, v := range pred {
vv := v
g.Button(v, func() { fmt.Println("Activating", vv); menu.Activate(vv); os.Exit(0) }).Build()
}
imgui.End()
}
func main() {
wnd := g.NewMasterWindow("Menu", 400, 200, 0, nil)
wnd.Main(loop)
}