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WidgetHorizontalList.h
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WidgetHorizontalList.h
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/*
Copyright © 2018 Justin Jacobs
This file is part of FLARE.
FLARE is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.
FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
FLARE. If not, see http://www.gnu.org/licenses/
*/
/**
* class WidgetHorizontalList
*/
#ifndef WIDGET_HORIZONTALLIST_H
#define WIDGET_HORIZONTALLIST_H
#include "CommonIncludes.h"
#include "Widget.h"
#include "WidgetLabel.h"
class WidgetButton;
class WidgetHorizontalList : public Widget {
private:
static const std::string DEFAULT_FILE_LEFT;
static const std::string DEFAULT_FILE_RIGHT;
class HListItem {
public:
HListItem()
: button(NULL)
{}
~HListItem() {}
std::string value;
std::string tooltip;
WidgetButton *button;
};
void checkTooltip(const Point& mouse);
void getVisibleButtonRange(size_t& start, size_t& end);
bool multipleActionsVisible();
WidgetLabel label;
WidgetButton *button_left;
WidgetButton *button_right;
unsigned cursor;
bool changed_without_mouse;
bool action_triggered;
bool activated;
std::vector<HListItem> list_items;
Rect tooltip_area;
Point action_button_size;
public:
explicit WidgetHorizontalList();
~WidgetHorizontalList();
void setPos(int offset_x, int offset_y);
bool checkClick();
bool checkClickAt(int x, int y);
bool checkAction();
void activate();
void render();
void refresh();
void append(const std::string& value, const std::string& tooltip);
void clear();
std::string getValue();
void setValue(unsigned index, const std::string& value);
unsigned getSelected();
unsigned getSize();
bool isEmpty();
void select(unsigned index);
void scrollLeft();
void scrollRight();
bool getPrev();
bool getNext();
bool enabled;
bool has_action;
size_t max_visible_actions;
};
#endif