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Improve DOSBox Staging application icons #3157
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@Grounded0 Hold your horses, it's a work in progress 😄 But it will be finished in a day or two. |
I wish you kept some of my work (since it was satisfactory before), but oh well |
@Burrito78 @kklobe @kcgen @Grounded0 The macOS icons are now done and are pixel-perfect. I've been fooling around with some alignment issues because my first attempt was slightly off-center by a few pixels and that triggered my OCD badly 😅 You can download "dosbox-staging-macOS-universal " from the bottom of this page to test: https://github.com/dosbox-staging/dosbox-staging/actions/runs/7028615905?pr=3157 Now on to the rest! (Windows & Linux) InstallerSmall-size legibilityThis is how it looks in my Applications folder: App switcher |
Looking good. Windows and Linux icons next. |
We could avoid colour bleeding issues against dark backgrounds by actually having a deep black outline like in the DOS prompt. Instead of going for CMYK Key black, going for deep black would be beneficial here. The kind of black you get when you print something on a colour laser printer with all CMYK component colours producing a deeper black than Key black. Close to RGB |
IMO, a light outline would look pretty shit. None of these dark icons on your example have such a thing and they're fine. Also, they're all over the place, meaning we can do anything we like, there's no "uniformity" anyway. I like best how the Mission Control app looks, so make it basically "true 100% black" aka Second best would be maybe the Sprachmemo style, or the Quicktime background... as a last resort. But those look too much like 90s/early 2000s to me. Too gradenty. I like the flat 100% black best. |
Yeah we'll go with a design inspired by Mission Control.app. |
Can we see that deep black outline soonish so work can progress to Windows/Linux icon. Screenshots against macOS dark mode grey so its easier to wave through. |
Later today man. I'm not working on this 24/7 😄 |
Behold! Black as night! 😎 Get it from here, fresh from the oven 🤘🏻 Still looks nice with the light theme, of course: |
Looks good to me on all backgrounds. On to Windows/Linux icon. Pinging to @Burrito78 for final approval. Lets not pontificate this too much since its much better than what is replaced. |
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macOS icon looks good, in can't check Windows/Linux so I'm reviewing this now.
Win/Linux not ready yet. I'll tell you when it's ready for testing. |
I'll test it on Wine so its at least better than no testing. Do we have a Windows user here to ping? |
I use Windows, so I'll test it on Win 10, of course. What we need is some Linux user (when it's done). |
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Once my last commit turns green, I'm merging this good thing. Then refining the Linux situation is a job for later if @weirddan455 or someone who likes Linux is up for it. |
The generated Low-res bitmap icons now live in `bitmap`
It was quite overcomplicated before for not much benefit. As all the build targets can be fully re-generated in about a second, there is no need to complicate things with creating assets lazily on demand. We're also changing the general approach to icon generation: the derived smaller icons and the OS specific final icons are now also checked in (see the next few commits), so the Makefile should only be used to re-generate the derived icons after making changes to the master image files. The `favicons` target is also gone as its redundant; people should simply just grab the small derived PNG icons for that purpose.
Description
Continuation of #2232. Thanks to @ThomasEricB for the idea 🎉
This is about removing the not-so-good-looking circle from the icons and creating separate icons per OS that adhere to the platform's UI/UX guidelines.
I also took the opportunity to simplify the icon Makefile. Previously, it was a bit overengineered for no good reason, and full of "clever" stuff. I want build scripts to be simple and stupid, so I made it so, also removing extra fluff in the process and stripping it down to bare essentials.
The approach to re-generating the icons has changed too: the derived smaller PNG files and all other derived icon files are now also checked into the repo. The make targets should only be used going forward when we need to re-generate these checked-in assets. The exception is the
install
target for Linux, which I left alone.These small binary files almost never change, and they're minuscule... The whole "don't check binaries into Git" thing doesn't apply here, of course... That's for big and/or frequently updated files.
Manual testing
macOS
Tested the macOS DMG file built by CI—all looks fine (see #3157 (comment)).
Windows
Tested on Win 10 (see #3157 (comment) and #3157 (comment))
Linux
Partially done.
Checklist
Please tick the items as you have addressed them. Don't remove items; leave the ones that are not applicable unchecked.
I have: