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HardwareBufferRenderer+RenderRequest.xml
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HardwareBufferRenderer+RenderRequest.xml
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<Type Name="HardwareBufferRenderer+RenderRequest" FullName="Android.Graphics.HardwareBufferRenderer+RenderRequest">
<TypeSignature Language="C#" Value="public sealed class HardwareBufferRenderer.RenderRequest : Java.Lang.Object" />
<TypeSignature Language="ILAsm" Value=".class nested public auto ansi sealed beforefieldinit HardwareBufferRenderer/RenderRequest extends Java.Lang.Object" />
<TypeSignature Language="DocId" Value="T:Android.Graphics.HardwareBufferRenderer.RenderRequest" />
<TypeSignature Language="F#" Value="type HardwareBufferRenderer.RenderRequest = class
 inherit Object" />
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Java.Lang.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("android/graphics/HardwareBufferRenderer$RenderRequest", ApiSince=34, DoNotGenerateAcw=true)]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("android/graphics/HardwareBufferRenderer$RenderRequest", ApiSince=34, DoNotGenerateAcw=true)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Versioning.SupportedOSPlatform("android34.0")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Versioning.SupportedOSPlatform("android34.0")>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>Sets the parameters that can be used to control a render request for a <c>HardwareBufferRenderer</c>.</summary>
<remarks>
<para>Sets the parameters that can be used to control a render request for a <c>HardwareBufferRenderer</c>. This is not thread-safe and must not be held on to for longer than a
single request.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/graphics/HardwareBufferRenderer.RenderRequest" title="Reference documentation">Java documentation for <code>android.graphics.HardwareBufferRenderer.RenderRequest</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
<Members>
<Member MemberName="Draw">
<MemberSignature Language="C#" Value="public void Draw (Java.Util.Concurrent.IExecutor executor, Java.Util.Functions.IConsumer renderCallback);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Draw(class Java.Util.Concurrent.IExecutor executor, class Java.Util.Functions.IConsumer renderCallback) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Graphics.HardwareBufferRenderer.RenderRequest.Draw(Java.Util.Concurrent.IExecutor,Java.Util.Functions.IConsumer)" />
<MemberSignature Language="F#" Value="member this.Draw : Java.Util.Concurrent.IExecutor * Java.Util.Functions.IConsumer -> unit" Usage="renderRequest.Draw (executor, renderCallback)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("draw", "(Ljava/util/concurrent/Executor;Ljava/util/function/Consumer;)V", "", ApiSince=34)]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("draw", "(Ljava/util/concurrent/Executor;Ljava/util/function/Consumer;)V", "", ApiSince=34)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Versioning.SupportedOSPlatform("android34.0")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Versioning.SupportedOSPlatform("android34.0")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="executor" Type="Java.Util.Concurrent.IExecutor" />
<Parameter Name="renderCallback" Type="Java.Util.Functions.IConsumer" />
</Parameters>
<Docs>
<param name="executor">Executor used to deliver callbacks</param>
<param name="renderCallback">Callback invoked when rendering is complete. This includes a
<c>RenderResult</c> that provides a <c>SyncFence</c> that should be waited upon for
completion before consuming the rendered output in the provided <c>HardwareBuffer</c>
instance.</param>
<summary>Syncs the RenderNode tree to the render thread and requests content to be drawn.</summary>
<remarks>
<para>Syncs the RenderNode tree to the render thread and requests content to be drawn. This
<c>RenderRequest</c> instance should no longer be used after calling this method. The
system internally may reuse instances of <c>RenderRequest</c> to reduce allocation
churn.</para>
<para>
<format type="text/html">
<a href="https://developer.android.com/reference/android/graphics/HardwareBufferRenderer.RenderRequest#draw(java.util.concurrent.Executor,%20java.util.function.Consumer%3Candroid.graphics.HardwareBufferRenderer.RenderResult%3E)" title="Reference documentation">Java documentation for <code>android.graphics.HardwareBufferRenderer.RenderRequest.draw(java.util.concurrent.Executor, java.util.function.Consumer<android.graphics.HardwareBufferRenderer.RenderResult>)</code>.</a>
</format>
</para>
<para>
Portions of this page are modifications based on work created and shared by the
<format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format>
and used according to terms described in the
<format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="JniPeerMembers">
<MemberSignature Language="C#" Value="public override Java.Interop.JniPeerMembers JniPeerMembers { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Java.Interop.JniPeerMembers JniPeerMembers" />
<MemberSignature Language="DocId" Value="P:Android.Graphics.HardwareBufferRenderer.RenderRequest.JniPeerMembers" />
<MemberSignature Language="F#" Value="member this.JniPeerMembers : Java.Interop.JniPeerMembers" Usage="Android.Graphics.HardwareBufferRenderer.RenderRequest.JniPeerMembers" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Java.Interop.JniPeerMembers</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetBufferTransform">
<MemberSignature Language="C#" Value="public Android.Graphics.HardwareBufferRenderer.RenderRequest SetBufferTransform (Android.Views.BufferTransform bufferTransform);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Android.Graphics.HardwareBufferRenderer/RenderRequest SetBufferTransform(valuetype Android.Views.BufferTransform bufferTransform) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Graphics.HardwareBufferRenderer.RenderRequest.SetBufferTransform(Android.Views.BufferTransform)" />
<MemberSignature Language="F#" Value="member this.SetBufferTransform : Android.Views.BufferTransform -> Android.Graphics.HardwareBufferRenderer.RenderRequest" Usage="renderRequest.SetBufferTransform bufferTransform" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("setBufferTransform", "(I)Landroid/graphics/HardwareBufferRenderer$RenderRequest;", "", ApiSince=34)]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("setBufferTransform", "(I)Landroid/graphics/HardwareBufferRenderer$RenderRequest;", "", ApiSince=34)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Versioning.SupportedOSPlatform("android34.0")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Versioning.SupportedOSPlatform("android34.0")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Android.Graphics.HardwareBufferRenderer+RenderRequest</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="bufferTransform" Type="Android.Views.BufferTransform">
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.GeneratedEnum]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.GeneratedEnum>]</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<param name="bufferTransform">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetColorSpace">
<MemberSignature Language="C#" Value="public Android.Graphics.HardwareBufferRenderer.RenderRequest SetColorSpace (Android.Graphics.ColorSpace? colorSpace);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class Android.Graphics.HardwareBufferRenderer/RenderRequest SetColorSpace(class Android.Graphics.ColorSpace colorSpace) cil managed" />
<MemberSignature Language="DocId" Value="M:Android.Graphics.HardwareBufferRenderer.RenderRequest.SetColorSpace(Android.Graphics.ColorSpace)" />
<MemberSignature Language="F#" Value="member this.SetColorSpace : Android.Graphics.ColorSpace -> Android.Graphics.HardwareBufferRenderer.RenderRequest" Usage="renderRequest.SetColorSpace colorSpace" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.Register("setColorSpace", "(Landroid/graphics/ColorSpace;)Landroid/graphics/HardwareBufferRenderer$RenderRequest;", "", ApiSince=34)]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.Register("setColorSpace", "(Landroid/graphics/ColorSpace;)Landroid/graphics/HardwareBufferRenderer$RenderRequest;", "", ApiSince=34)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.Versioning.SupportedOSPlatform("android34.0")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.Versioning.SupportedOSPlatform("android34.0")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Android.Graphics.HardwareBufferRenderer+RenderRequest</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="colorSpace" Type="Android.Graphics.ColorSpace" />
</Parameters>
<Docs>
<param name="colorSpace">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ThresholdClass">
<MemberSignature Language="C#" Value="protected override IntPtr ThresholdClass { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance native int ThresholdClass" />
<MemberSignature Language="DocId" Value="P:Android.Graphics.HardwareBufferRenderer.RenderRequest.ThresholdClass" />
<MemberSignature Language="F#" Value="member this.ThresholdClass : nativeint" Usage="Android.Graphics.HardwareBufferRenderer.RenderRequest.ThresholdClass" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ThresholdType">
<MemberSignature Language="C#" Value="protected override Type ThresholdType { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Type ThresholdType" />
<MemberSignature Language="DocId" Value="P:Android.Graphics.HardwareBufferRenderer.RenderRequest.ThresholdType" />
<MemberSignature Language="F#" Value="member this.ThresholdType : Type" Usage="Android.Graphics.HardwareBufferRenderer.RenderRequest.ThresholdType" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)]</AttributeName>
<AttributeName Language="F#">[<System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>