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ControlChars.xml
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ControlChars.xml
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<Type Name="ControlChars" FullName="Microsoft.VisualBasic.ControlChars">
<TypeSignature Language="C#" Value="public sealed class ControlChars" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit ControlChars extends System.Object" FrameworkAlternate="net-5.0;net-6.0;net-7.0;net-8.0;net-9.0;netcore-3.0;netcore-3.1" />
<TypeSignature Language="DocId" Value="T:Microsoft.VisualBasic.ControlChars" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class ControlChars" />
<TypeSignature Language="F#" Value="type ControlChars = class" />
<TypeSignature Language="C++ CLI" Value="public ref class ControlChars sealed" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ControlChars extends System.Object" FrameworkAlternate="netframework-1.1;netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1" />
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute FrameworkAlternate="net-8.0;net-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(0)>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="net-8.0;net-9.0">
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>The <see langword="ControlChars" /> module contains constants used as control characters. These constants can be used anywhere in your code.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This module supports the Visual Basic language keywords and run-time library members that provide constant control characters for printing and displaying text. For more information, see [Constants and Enumerations](/dotnet/visual-basic/language-reference/constants-and-enumerations).
]]></format>
</remarks>
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/language-reference/keywords/">Keywords (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/language-reference/runtime-library-members">Visual Basic Run-Time Library Members</related>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ControlChars ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" FrameworkAlternate="net-5.0;net-6.0;net-7.0;net-8.0;net-9.0;netcore-3.0;netcore-3.1" />
<MemberSignature Language="DocId" Value="M:Microsoft.VisualBasic.ControlChars.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 ControlChars();" />
<MemberSignature Language="ILAsm" Value=".method public specialname rtspecialname instance void .ctor() cil managed" FrameworkAlternate="netframework-1.1;netframework-2.0;netframework-3.0;netframework-3.5;netframework-4.0;netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:Microsoft.VisualBasic.ControlChars" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Back">
<MemberSignature Language="C#" Value="public const char Back;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char Back" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.Back" />
<MemberSignature Language="VB.NET" Value="Public Const Back As Char " />
<MemberSignature Language="F#" Value="val mutable Back : char" Usage="Microsoft.VisualBasic.ControlChars.Back" />
<MemberSignature Language="C++ CLI" Value="public: char Back;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a backspace character (<see langword="vbBack" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="Cr">
<MemberSignature Language="C#" Value="public const char Cr;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char Cr" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.Cr" />
<MemberSignature Language="VB.NET" Value="Public Const Cr As Char " />
<MemberSignature Language="F#" Value="val mutable Cr : char" Usage="Microsoft.VisualBasic.ControlChars.Cr" />
<MemberSignature Language="C++ CLI" Value="public: char Cr;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a carriage return character (<see langword="vbCr" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="CrLf">
<MemberSignature Language="C#" Value="public const string CrLf;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string CrLf" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.CrLf" />
<MemberSignature Language="VB.NET" Value="Public Const CrLf As String " />
<MemberSignature Language="F#" Value="val mutable CrLf : string" Usage="Microsoft.VisualBasic.ControlChars.CrLf" />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ CrLf;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a carriage return/linefeed character combination (<see langword="vbCrLf" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="FormFeed">
<MemberSignature Language="C#" Value="public const char FormFeed;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char FormFeed" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.FormFeed" />
<MemberSignature Language="VB.NET" Value="Public Const FormFeed As Char " />
<MemberSignature Language="F#" Value="val mutable FormFeed : char" Usage="Microsoft.VisualBasic.ControlChars.FormFeed" />
<MemberSignature Language="C++ CLI" Value="public: char FormFeed;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a form feed character for print functions (<see langword="vbFormFeed" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="Lf">
<MemberSignature Language="C#" Value="public const char Lf;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char Lf" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.Lf" />
<MemberSignature Language="VB.NET" Value="Public Const Lf As Char " />
<MemberSignature Language="F#" Value="val mutable Lf : char" Usage="Microsoft.VisualBasic.ControlChars.Lf" />
<MemberSignature Language="C++ CLI" Value="public: char Lf;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a line feed character (<see langword="vbLf" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="NewLine">
<MemberSignature Language="C#" Value="public const string NewLine;" />
<MemberSignature Language="ILAsm" Value=".field public static literal string NewLine" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.NewLine" />
<MemberSignature Language="VB.NET" Value="Public Const NewLine As String " />
<MemberSignature Language="F#" Value="val mutable NewLine : string" Usage="Microsoft.VisualBasic.ControlChars.NewLine" />
<MemberSignature Language="C++ CLI" Value="public: System::String ^ NewLine;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a new line character (<see langword="vbNewLine" />).</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
For more detailed information, see the Visual Basic topic [Constants and Enumerations](/dotnet/visual-basic/language-reference/constants-and-enumerations).
]]></format>
</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="NullChar">
<MemberSignature Language="C#" Value="public const char NullChar;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char NullChar" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.NullChar" />
<MemberSignature Language="VB.NET" Value="Public Const NullChar As Char " />
<MemberSignature Language="F#" Value="val mutable NullChar : char" Usage="Microsoft.VisualBasic.ControlChars.NullChar" />
<MemberSignature Language="C++ CLI" Value="public: char NullChar;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a null character (<see langword="vbNullChar" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="Quote">
<MemberSignature Language="C#" Value="public const char Quote;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char Quote" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.Quote" />
<MemberSignature Language="VB.NET" Value="Public Const Quote As Char " />
<MemberSignature Language="F#" Value="val mutable Quote : char" Usage="Microsoft.VisualBasic.ControlChars.Quote" />
<MemberSignature Language="C++ CLI" Value="public: char Quote;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a double-quote character.</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="Tab">
<MemberSignature Language="C#" Value="public const char Tab;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char Tab" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.Tab" />
<MemberSignature Language="VB.NET" Value="Public Const Tab As Char " />
<MemberSignature Language="F#" Value="val mutable Tab : char" Usage="Microsoft.VisualBasic.ControlChars.Tab" />
<MemberSignature Language="C++ CLI" Value="public: char Tab;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a tab character (<see langword="vbTab" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
<related type="Article" href="/dotnet/visual-basic/language-reference/constants-and-enumerations">Constants and Enumerations (Visual Basic)</related>
<related type="Article" href="/dotnet/visual-basic/programming-guide/language-features/constants-enums/constants-overview">Constants Overview (Visual Basic)</related>
</Docs>
</Member>
<Member MemberName="VerticalTab">
<MemberSignature Language="C#" Value="public const char VerticalTab;" />
<MemberSignature Language="ILAsm" Value=".field public static literal char VerticalTab" />
<MemberSignature Language="DocId" Value="F:Microsoft.VisualBasic.ControlChars.VerticalTab" />
<MemberSignature Language="VB.NET" Value="Public Const VerticalTab As Char " />
<MemberSignature Language="F#" Value="val mutable VerticalTab : char" Usage="Microsoft.VisualBasic.ControlChars.VerticalTab" />
<MemberSignature Language="C++ CLI" Value="public: char VerticalTab;" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic</AssemblyName>
<AssemblyVersion>7.0.5000.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>10.0.0.0</AssemblyVersion>
</AssemblyInfo>
<AssemblyInfo>
<AssemblyName>Microsoft.VisualBasic.Core</AssemblyName>
<AssemblyVersion>10.0.4.0</AssemblyVersion>
<AssemblyVersion>10.0.5.0</AssemblyVersion>
<AssemblyVersion>10.0.6.0</AssemblyVersion>
<AssemblyVersion>11.0.0.0</AssemblyVersion>
<AssemblyVersion>12.0.0.0</AssemblyVersion>
<AssemblyVersion>13.0.0.0</AssemblyVersion>
<AssemblyVersion>14.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Char</ReturnType>
</ReturnValue>
<Docs>
<summary>Represents a vertical tab character (<see langword="vbVerticalTab" />).</summary>
<remarks>To be added.</remarks>
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Print(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.PrintLine(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.Write(System.Int32,System.Object[])" />
<altmember cref="M:Microsoft.VisualBasic.FileSystem.WriteLine(System.Int32,System.Object[])" />
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</Docs>
</Member>
</Members>
</Type>